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Re: kernelUnitLength="" on <feSpecularLighting>

From: Cameron McCormack <cam@mcc.id.au>
Date: Wed, 6 May 2009 09:37:06 +1000
To: public-svg-wg@w3.org
Message-ID: <20090505233706.GC11797@arc.mcc.id.au>
Cameron McCormack:
> > There’s no description of the kernelUnitLength="" attribute on
> > <feSpecularLighting>, though it is allowed by the DTD.  Should it be
> > there?  If so, what its purpose?

Erik Dahlström:
> It has the same meaning as on feDiffuseLighting, so probably it'll be
> fine to just copy the wording from there. These two primitives are
> often used together.

OK thanks.  (It’s because feSpecularLighting also needs to calculate the
surface normal, right?)

Cameron McCormack ≝ http://mcc.id.au/
Received on Tuesday, 5 May 2009 23:37:52 GMT

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