Erik Dahlström: > It has the same meaning as on feDiffuseLighting, so probably it'll be > fine to just copy the wording from there. These two primitives are > often used together. I just noticed that SVGFESpecularLightingElement is missing readonly attribute SVGAnimatedNumber kernelUnitLengthX; readonly attribute SVGAnimatedNumber kernelUnitLengthY; so I have added those, too. -- Cameron McCormack ≝ http://mcc.id.au/Received on Wednesday, 6 May 2009 00:46:27 GMT
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