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Re: hit testing and retained graphics

From: Steve Faulkner <faulkner.steve@gmail.com>
Date: Wed, 29 Jun 2011 15:59:19 +0100
Message-ID: <BANLkTik9DHD3K3555AiqhKOkzS2vtYnOTg@mail.gmail.com>
To: Henri Sivonen <hsivonen@iki.fi>
Cc: "E.J. Zufelt" <everett@zufelt.ca>, Paul Bakaus <pbakaus@zynga.com>, "Tab Atkins Jr." <jackalmage@gmail.com>, John Foliot <jfoliot@stanford.edu>, Charles Pritchard <chuck@jumis.com>, Charles McCathieNevile <chaals@opera.com>, Richard Schwerdtfeger <schwer@us.ibm.com>, Cameron McCormack <cam@mcc.id.au>, Cynthia Shelly <cyns@microsoft.com>, "david.bolter@gmail.com" <david.bolter@gmail.com>, Frank Olivier <Frank.Olivier@microsoft.com>, "Mike@w3.org" <Mike@w3.org>, "public-canvas-api@w3.org" <public-canvas-api@w3.org>, "public-html@w3.org" <public-html@w3.org>, "public-html-a11y@w3.org" <public-html-a11y@w3.org>
Hi henri,
developers make bad choices all the time, the point at which they address
accessibility is often when they try to sell their product to a government
agency or get sued.

regards
steve

On 29 June 2011 15:53, Henri Sivonen <hsivonen@iki.fi> wrote:

> On Wed, 2011-06-29 at 09:50 -0400, E.J. Zufelt wrote:
>
> > And, when developers build a GUI on canvas, and therefore are "wrong",
> how will persons with certain disabilities access that GUI so that they can
> be full participants in the "wrongness", be it at school, work, or for
> entertainment?
>
> If a developer makes bad enough choices to use <canvas> to build a GUI
> Web app, why would that developer suddenly gain enough clue to use a
> <canvas> accessibility API to a useful effect?
>
> --
> Henri Sivonen
> hsivonen@iki.fi
> http://hsivonen.iki.fi/
>
>
>


-- 
with regards

Steve Faulkner
Technical Director - TPG

www.paciellogroup.com | www.HTML5accessibility.com |
www.twitter.com/stevefaulkner
HTML5: Techniques for providing useful text alternatives -
dev.w3.org/html5/alt-techniques/
Web Accessibility Toolbar - www.paciellogroup.com/resources/wat-ie-about.html
Received on Wednesday, 29 June 2011 15:00:10 GMT

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