- From: <bugzilla@jessica.w3.org>
- Date: Thu, 17 Nov 2011 10:40:02 +0000
- To: public-html-bugzilla@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=14851 --- Comment #1 from Philip Jägenstedt <philipj@opera.com> 2011-11-17 10:40:01 UTC --- http://lists.whatwg.org/htdig.cgi/whatwg-whatwg.org/2011-January/029806.html http://lists.whatwg.org/htdig.cgi/whatwg-whatwg.org/2011-November/033845.html Background: Compressed video streams are seldom truly random access, as most frames depend on the preceding or following frames. Seeking to a key frame is always faster, as any other frame requires decoding more than one frame. How slow depends on the distance between key frames. (Somewhat simplified. Frames with multiple reference frames and rolling intra without any key frames also exist, but is not really relevant here.) Use cases: * In scripted controls, while dragging the seek head ("scrubbing") you want to show a frame as fast as possible, not necessarily one at the exact time the seek head is at. * Seeking relative to the current position should guarantee that the direction of seeking is correct even when using non-exact seeking. You need this for fast forward/backwards skip. Proposed solution: Introduce a seek() function with two parameters: * a reference point: initialTime or currentTime * an accuracy: exact or fast -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Thursday, 17 November 2011 10:40:05 UTC