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Re: skeleton Geolocation API

From: Andrei Popescu <andreip@google.com>
Date: Mon, 23 Jun 2008 20:33:37 +0100
Message-ID: <708552fb0806231233l3083604byf7d7ce0abd1dce10@mail.gmail.com>
To: "Aaron Boodman" <aa@google.com>
Cc: "public-geolocation@w3c.org" <public-geolocation@w3c.org>

Hi Aaron,

On Sat, Jun 21, 2008 at 4:05 AM, Aaron Boodman <aa@google.com> wrote:
> The draft says that in case of a fatal error, watch should stop firing
> callbacks. In case of a temporary error, it should continue. It's not
> clear what "stop" means. Do I still have to call clearWatch()?

Yes, you do.

> I think
> the behavior should be the same no matter what kind of error. Since
> there can be temporary errors, I think it makes sense that callbacks
> continue. Of course, it's up to the implementation to determine at
> what rate, so it could be that they stop for all intents and purposes.

Yes, that's what I meant. I'll reword that section to make it clear.

> But it's still on the developer to clearWatch() eventually.


Many thanks,
Received on Monday, 23 June 2008 19:34:14 UTC

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