Re: Transformed Pointer Coordinates?

I agree. The vast majority of people are just interested in the 2d
transform.

Another issue with 3d is how transform-style [1] is treated.
for intstance:
<div id="a">

<div style="transform: rotate3d(...); transform-style: preserve-3d">

<div id="b" style="transform: rotate3d(...); transform-style: flat">

Does it make sense to transform point between a and b?

1: http://www.w3.org/TR/css3-transforms/#transform-style-property

On Tue, Feb 12, 2013 at 1:59 PM, Robert O'Callahan <robert@ocallahan.org>wrote:

> Maybe I'm wrong but I feel like it would be best to keep 2D points and 3D
> points as separate interfaces. We don't want Web authors to wonder what "z"
> and "w" mean for the result of convertPointFromNode.
>
>
> Rob
> --
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> Tragvyrf ybeq vg bire gurz, naq gurve uvtu bssvpvnyf rkrepvfr nhgubevgl
> bire gurz. Abg fb jvgu lbh. Vafgrnq, jubrire jnagf gb orpbzr terng nzbat
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> — whfg nf gur Fba bs Zna qvq abg pbzr gb or freirq, ohg gb freir, naq gb
> tvir uvf yvsr nf n enafbz sbe znal.” [Znggurj 20:25-28]
>

Received on Tuesday, 12 February 2013 17:29:53 UTC