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Re: [Public WebGL] [filters] Shading language recommendation

From: Steve Baker <steve@sjbaker.org>
Date: Thu, 23 Aug 2012 10:54:59 -0500
Message-ID: <8266a4d242b1fccc6b2ec196db499748.squirrel@webmail.sjbaker.org>
To: "Chris Marrin" <cmarrin@apple.com>
Cc: "Sylvain Galineau" <sylvaing@microsoft.com>, steve@sjbaker.org, "Tab Atkins Jr." <jackalmage@gmail.com>, public-fx@w3.org

Chris Marrin wrote:

> CSS Shaders can be a great addition to the set of tools available to
> authors, but only if it can be used in a sufficiently large percentage of
> browsers to make it worthwhile to add to a webpage. And if the browser
> support gets fragmented because of lack of a required shading language
> then I fear the feature will go unused and we will miss out on some cool
> new effects.

I think this is doubly important because it sets a precedent for SVG and
<canvas> - both of which would hugely benefit from shader support.

 -- Steve
Received on Thursday, 23 August 2012 15:55:32 UTC

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