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Re: Perf issues when building HTML5 games

From: Joe McCann <Joe.McCann@bazaarvoice.com>
Date: Mon, 17 Sep 2012 13:55:10 +0000
To: Tobie Langel <tobie@fb.com>, "public-coremob@w3.org" <public-coremob@w3.org>
CC: Paul Bakaus <pbakaus@zynga.com>
Message-ID: <CC7C95D9.A671%joe.mccann@bazaarvoice.com>
Nice one Tobie and Paul.  Great stuff here.

Joe McCann:  Mobile Architect
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On 9/17/12 5:23 AM, "Tobie Langel" <tobie@fb.com> wrote:

>Last week, Zynga's Paul Bakaus and myself were invited to the talk to the
>Web Perf WG about the perf bottlenecks we encountered when developing for
>the (mobile) Web.
>Paul summarized his comments in an email to the WebPerf WG's mailing
>If you're interested in knowing more about the perf issues encountered
>when building HTML5 games, you should absolutely read this.
>[1]: http://lists.w3.org/Archives/Public/public-web-perf/2012Sep/0016.html
Received on Monday, 17 September 2012 13:55:44 UTC

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