Perf issues when building HTML5 games

Hi,

Last week, Zynga's Paul Bakaus and myself were invited to the talk to the
Web Perf WG about the perf bottlenecks we encountered when developing for
the (mobile) Web.

Paul summarized his comments in an email to the WebPerf WG's mailing
list[1].

If you're interested in knowing more about the perf issues encountered
when building HTML5 games, you should absolutely read this.

--tobie 

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[1]: http://lists.w3.org/Archives/Public/public-web-perf/2012Sep/0016.html

Received on Monday, 17 September 2012 10:24:01 UTC