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Re: Sites using webkitAudioContext only

From: Robert O'Callahan <robert@ocallahan.org>
Date: Fri, 21 Jun 2013 11:55:42 +1200
Message-ID: <CAOp6jLZ+VZz00hHCuCiY8u+-VkXr7keSqR2CSN23QaD-VjkKsA@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: Chris Wilson <cwilso@google.com>, Ehsan Akhgari <ehsan.akhgari@gmail.com>, Kevin Gadd <kevin.gadd@gmail.com>, Marcus Geelnard <mage@opera.com>, Chris Lowis <chris.lowis@bbc.co.uk>, Olivier Thereaux <Olivier.Thereaux@bbc.co.uk>, "public-audio@w3.org" <public-audio@w3.org>, Alex Russell <slightlyoff@google.com>
On Fri, Jun 21, 2013 at 11:44 AM, Chris Rogers <crogers@google.com> wrote:

> I agree with most of this, especially the part about "limiting the scope
> of compatibility-affecting changes for the unprefixed AudioContext to those
> that are either trivial or essential".  The "races" issue for AudioBuffers
> I do not agree with.  We can't be in a situation where we're
> copying-data/duplicating/neutering large PCM data buffers each time we play
> a sound.  These buffers are often quite large, and it's common to
> re-trigger the same sound (from the same buffer) rapidly in succession for
> game sound effects, synthesizers, etc.

We're not neutering AudioBuffers --- you can use them over and over again
without copying. We're neutering the ArrayBuffers used to create the

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Received on Thursday, 20 June 2013 23:56:10 UTC

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