Re: Web Audio API sequencer capabilities

Patrick,

On Oct 6, 2012, at 4:09 AM, Patrick Borgeat <patrick.borgeat@gmail.com> wrote:

> Since the GainNode doesn't produce a signal we would need to feed him a Unity signal, but all the possibilities I see in the API would require the developer to specify the lifetime of the unity signal (I think it would be more straightforward for a UnitySourceNode to be collected automatically).

Just addressing this one part of your question -- Doesn't a looped AudioBufferSourceNode with a single unity sample supply a unity signal with arbitrary lifetime?

….Joe

Received on Saturday, 6 October 2012 16:00:45 UTC