Looks good! Would it make sense to talk about the kind of visualisation you can see on services like soundcloud, where the whole audio stream/file is visualised in a single 2D graph: e.g. http://soundcloud.com/snowpatrol ? Link to UC7 for those who want to see it in context: http://www.w3.org/2011/audio/wiki/Use_Cases_and_Requirements#UC_7:_Audio_.2F_Music_Visualization Olivier On 16/01/2012 16:56, Alistair MacDonald wrote: > > I took a quick pass at use-case 7 and wondered if anyone had > thoughts/comments? > > > Thanks, > > -- Al > > > UC 7: Audio / Music Visualization > > A user is playing back audio or video media from the webpage of their > favorite artist or a popular online music streaming service. The webpage > presents a graphic visualization layer that responds to the music in > real-time that the user may enjoy in a leisurely setting such as: at > home, a bar/restaurant/lobby, or traveling with an HTML5 capable mobile > device. The visualization layer is written using complimentary web > technologies such as the WebGL Canvas, where 3D objects are synchronized > with the audio and mixed with Video and other web content using JavaScript. > > The user can control elements of the visualization using an interface > provided by the webpage developer. The user can change the colors, > shapes and tweak other visualization settings to their taste. The user > may switch to a new visualization modes: changing from a > spectrum-analysis view, to an abstract 2D or 3D visual view, a video > overlay, or a mash-up of web-content that could include all of the above. > > The webpage provides the user with the ability to control the buffer > size of the underlying Audio API: this allows users with slower machines > to pick a larger buffer setting that does not cause clicks and pops in > the audio stream.
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