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Re: HTML5 augmented reality demo

From: Rob Manson <roBman@mob-labs.com>
Date: Thu, 28 Feb 2013 09:37:38 +1100
Message-ID: <512E8AB2.7050205@mob-labs.com>
To: Dominique Hazael-Massieux <dom@w3.org>, public-ar@w3.org
Hi Dom,

absolutely!  In fact your demo was one of the first links I added to the 
"Demos and Projects" page (see "Location based AR").
http://www.w3.org/community/ar/demos-and-projects/

Love to see any other examples you come up with and hope you're having 
fun at MWC.

BTW: I've been meaning to tell you that you have the best email address 
in the whole w3c.org domain 8)

roBman


On 28/02/13 08:55, Dominique Hazael-Massieux wrote:
> Hi,
>
> A few months ago, I built as a proof of concept a little demo that shows
> how putting together some of the existing and in-progress Web APIs, you
> can build a simple augmented reality Web app that fully runs in the
> browser.
>
> I have meant to blog about it or to post it to this list in a while, but
> have failed to do so. Having been chided about it by a few people, I
> thought I would send a short announcement on it now, in case this of
> interest to this group.
>
> The code is available at:
> https://github.com/dontcallmedom/html5-augmented-reality
> and can be run as the full experience in the opera mobile browser on
> android (version >=12):
> http://dontcallmedom.github.com/html5-augmented-reality/
>
> On other browsers (where access to the camera feed via getUserMedia
> isn't available yet), you should still get a fairly decent fallback
> (although also likely some interoperability issues as far as how compas
> angles are calculated in other browsers).
>
> It's not polished in any way, and I've used it more as a proof of
> concept than anything else, but I believe it shows how Web technologies
> can be used to make augmented reality on mobile a feature among others,
> built upon open data.
>
> HTH,
>
> Dom
>
>
>
>
>
>
Received on Wednesday, 27 February 2013 22:38:11 GMT

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