This is not a product of the WebRTC WG - it is merely a document being used to discuss possible changes to the documents that WG is developing. Much of the text here is from the WG document. This document defines a set of APIs to represent streaming media, including audio and video, in JavaScript, to allow media to be sent over the network to another browser or device implementing the appropriate set of real-time protocols, and media received from another browser or device to be processed and displayed locally. This specification is being developed in conjunction with a protocol specification developed by the IETF RTCWEB group and an API specification to get access to local media devices developed by the Media Capture Task Force. Implementations that use ECMAScript to implement the APIs defined in this specification must implement them in a manner consistent with the ECMAScript Bindings defined in the Web IDL specification [[!WEBIDL]], as this specification uses that specification and terminology. This document is not complete. It is subject to major changes and, while early experimentations are encouraged, it is therefore not intended for implementation. The API is based on preliminary work done in the WHATWG. The Web Real-Time Communications Working Group expects this specification to evolve significantly based on: * The outcomes of ongoing exchanges in the companion RTCWEB group at IETF to define the set of protocols that, together with this document, will enable real-time communications in Web browsers. * Privacy issues that arise when exposing local capabilities and local streams. * Technical discussions within the group, on the data channel in particular. * Experience gained through early experimentations. * Feedback received from other groups and individuals.As the specification matures, the group hopes to strike the right balance between a low-level API that would enable interested parties to tweak potentially complex system parameters, and a more high-level API that Web developers can use without _a priori_ technical knowledge about real-time communications.## Introduction There are a number of facets to video-conferencing in HTML covered by this specification: * Representing a multimedia stream (video, audio, or both) from local devices (video cameras, microphones, Web cams) or from prerecorded files provided by the user. * Recording such streams locally. * Connecting to remote peers using NAT-traversal technologies such as ICE, STUN, and TURN. * Sending the locally-produced streams to remote peers and receiving streams from remote peers. * Displaying such streams (both the locally-produced ones and the remotely-obtained ones) locally using the `video` or `audio` elements. * Sending arbitrary data to remote peers. This document defines the APIs used for these features. This specification is being developed in conjunction with a protocol specification developed by the [IETF RTCWEB group](http://datatracker.ietf.org/wg/rtcweb/) and an API specification to get access to local media devices developed by the [Media Capture Task Force](http://www.w3.org/2011/04/webrtc/). ## Stream API ### Introduction The`MediaStream`` MediaStream ` interface is used to represent streams of media data, typically (but not necessarily) of audio and/or video content, e.g. from a local camera or a remote site. The data from a`MediaStream`` MediaStream ` object does not necessarily have a canonical binary form; for example, it could just be "the video currently coming from theuser’suser's video camera". This allows user agents to manipulate media streams in whatever fashion is most suitable on theuser’suser's platform. Each`MediaStream`` MediaStream ` object can contain zero or more tracks, in particular audio and video tracks. All tracks in a MediaStream are intended to be synchronized when rendered. Different MediaStreams do not need to be synchronized. Each track in a MediaStream object has a corresponding`MediaStreamTrack`` MediaStreamTrack ` object. A`MediaStreamTrack`` MediaStreamTrack ` represents content comprising one or more channels, where the channels have a defined well known relationship to each other (such as a stereo or 5.1 audio signal), and are intended to be encoded together for transmission as, for instance, an RTP payload type. One`MediaStreamTrack`` MediaStreamTrack ` sent to another peer MUST appear as one and only one`MediaStreamTrack`` MediaStreamTrack ` to the recipient. All of the channels that a codec needs to encode the media MUST be in the same`MediaStreamTrack`` MediaStreamTrack ` and the codecs SHOULD be able to encode, or discard, all the channels in the track. A channel is the smallest atomic unit of media considered in this API specification. A`MediaStream`` MediaStream ` object has an input and an output. The input depends on how the object was created: a`LocalMediaStream`` LocalMediaStream ` object generated by a `getUserMedia()` [[!GETUSERMEDIA]] call, for instance, might take its input from theuser’suser's local camera, while a`MediaStream`` MediaStream ` created by a`PeerConnection`` PeerConnection ` object will take as input the data received from a remote peer. The output of the object controls how the object is used, e.g. what is saved if the object is written to a file, what is displayed if the object is used in a `video` element, or indeed what is transmitted to a remote peer if the object is used with a`PeerConnection`` PeerConnection ` object. Each track in a`MediaStream`` MediaStream ` object can be disabled, meaning that it is muted in theobject’sobject's output. All tracks are initially enabled. A`MediaStream`` MediaStream ` can be finished, indicating that its inputs have forever stopped providing data. The output of a`MediaStream`` MediaStream ` object MUST correspond to the tracks in its input. Muted audio tracks MUST be replaced with silence. Muted video tracks MUST be replaced with blackness. A new`MediaStream`` MediaStream ` object can be created from existing`MediaStreamTrack`` MediaStreamTrack ` objects using the `MediaStream()`MediaStream() ` constructor. The constructor takes two lists of`MediaStreamTrack`` MediaStreamTrack ` objects as arguments; one for audio tracks and one for video tracks. The lists can either be the track lists of another stream, subsets of such lists, or compositions of`MediaStreamTrack`` MediaStreamTrack ` objects from different`MediaStream`` MediaStream ` objects. ![](images/media-stream-1.png) The ability to duplicate a`MediaStream`,` MediaStream `, i.e. create a new`MediaStream`` MediaStream ` object from the track lists of an existing stream, allows for greater control since separate`MediaStream`` MediaStream ` instances can be manipulated and consumed individually. This can be used, for instance, in a video-conferencing scenario to display the local video from theuser’suser's camera and microphone in a local monitor, while only transmitting the audio to the remote peer (e.g. in response to the user using a "video mute" feature). Combining tracks from different`MediaStream` MediaStream ` objects into a new`MediaStream`` MediaStream ` makes it possible to, e.g., record selected tracks from a conversation involving several `MediaStream`MediaStream ` objects with a single `MediaStreamRecorder`.MediaStreamRecorder `. The`LocalMediaStream`` LocalMediaStream ` interface is used when the user agent is generating thestream’sstream's data (e.g. from a camera or streaming it from a local video file). When a`LocalMediaStream`` LocalMediaStream ` object is being generated from a local file (as opposed to a live audio/video source), the user agent SHOULD stream the data from the file in real time, not all at once. This reduces the ease with which pages can distinguish live video from pre-recorded video, which can help protect theuser’suser's privacy. ### Interface definitions #### MediaStream The `MediaStream()` constructor takes two arguments. The arguments are two lists with`MediaStreamTrack` MediaStreamTrack ` objects which will be used to construct the audio and video track lists of the new`MediaStream`` MediaStream ` object. When the constructor is invoked, the UA must run the following steps: 1. Let audioTracks be theconstructor’sconstructor's first argument. 2. Let videoTracks be theconstructor’sconstructor's second argument. 3. Let stream be a newly constructed`MediaStream`` MediaStream ` object. 4. Setstream’sstream's label attribute to a newly generated value. 5. If audioTracks is not null, then run the following sub steps for each element track in audioTracks: 1. If track is of any other kind than "`audio`", then throw a `SyntaxError` exception. 2. If track has the same underlying source as another element instream’sstream's audio track list, then abort these steps. 3. Add track tostream’sstream's audio track list. 6. If videoTracks is not null, then run the following sub steps for each element track in videoTracks: 1. If track is of any other kind than "`video`", then throw a `SyntaxError` exception. 2. If track has the same underlying source as another element instream’sstream's video track list, then abort these steps. 3. Add track tostream’sstream's video track list. A`MediaStream`` MediaStream ` can have multiple audio and video sources (e.g. because the user has multiple microphones, or because the real source of the stream is a media resource with many media tracks). The stream represented by a`MediaStream`` MediaStream ` thus has zero or more tracks. The tracks of a`MediaStream`` MediaStream ` are stored in two track lists represented by`MediaStreamTrackList`` MediaStreamTrackList ` objects; one for audio tracks and one for video tracks. The two track lists MUST contain the`MediaStreamTrack`` MediaStreamTrack ` objects that correspond to the tracks of the stream. The relative order of all tracks in a user agent MUST be stable. Tracks that come from a media resource whose format defines an order MUST be in the order defined by the format; tracks that come from a media resource whose format does not define an order MUST be in the relative order in which the tracks are declared in that media resource. Within these constraints, the order is user-agent defined. An object that reads data from the output of a`MediaStream`` MediaStream ` is referred to as a`MediaStream`` MediaStream ` consumer. The list of`MediaStream`` MediaStream ` consumers currently include the media elements,`PeerConnection`` PeerConnection ` and`MediaStreamRecorder`. `MediaStream`` MediaStreamRecorder `. ` MediaStream ` consumers be able to handle tracks being added and removed. This behavior is specifier per consumer. A new media component may be associated with an existing`MediaStream`.` MediaStream `. This happens, e.g., on the A-side when the B-side adds a new`MediaStreamTrack`` MediaStreamTrack ` object to one of the track lists of a`MediaStream`` MediaStream ` that is being sent over a`PeerConnection`.` PeerConnection `. If this happens for the reason exemplified, or for any other reason than the `add()`add() ` method being invoked locally on a`MediaStreamTrackList`` MediaStreamTrackList ` or tracks are being added as the stream is created (i.e. the stream is initialized with tracks), the user agent MUST run the following steps: 1. Create a`MediaStreamTrack`` MediaStreamTrack ` object track to represent the new media component. 2. Iftrack’strack's ` kind `kind`attribute equals "`audio`", add it to the`MediaStream` object’s`audioTracks` `MediaStreamTrackList`MediaStream ` object's ` audioTracks ` ` MediaStreamTrackList ` object. 3. Iftrack’strack's ` kind `kind`attribute equals "`video`", add it to the`MediaStream` object’s`videoTracks` `MediaStreamTrackList`MediaStream ` object's ` videoTracks ` ` MediaStreamTrackList ` object. 4. Fire a track event named `addtrack`addtrack ` with the newly created track at the`MediaStreamTrackList`` MediaStreamTrackList ` object. An existing media component may also be disassociated from a`MediaStream`.` MediaStream `. If this happens for any other reason than the `remove()`remove() ` method being invoked locally on a`MediaStreamTrackList`` MediaStreamTrackList ` or the stream is being destroyed, the user agent MUST run the following steps: 1. Let track be the`MediaStreamTrack`` MediaStreamTrack ` object representing the media component about to be removed. 2. Remove track from the`MediaStreamTrackList`` MediaStreamTrackList ` object. 3. Fire a track event named `removetrack`removetrack ` with track at the`MediaStreamTrackList`` MediaStreamTrackList ` object. A`MediaStream`` MediaStream ` object is said to be finished when all tracks belonging to the stream have ended. When this happens for any reason other than the `stop()`stop() ` method being invoked, the user agent MUST queue a task that runs the following steps: 1. If theobject’s `ended` attribute hasobject's ` ended ` attribute has the value true already, then abort these steps. (The `stop()`stop() ` method was probably called just before the stream stopped for other reasons, e.g. the user clicked an in-page stop button and then theuser-agent-provideduser agent provided stop button.) 2. Set theobject’s `ended`object's ` ended ` attribute to true. 3. Fire a simple event named`ended`` ended ` at the object. If the end of the stream was reached due to a user request, the task source for this task is the user interaction task source. Otherwise the task source for this task is the networking task source. readonly attribute DOMString label Returns a label that is unique to this stream, so that streams can be recognized after they are sent through the`PeerConnection`` PeerConnection ` API. When a`LocalMediaStream`` LocalMediaStream ` object is created, the user agent MUST generate a globally unique identifier string, and MUST initialize theobject’s `label`object's ` label ` attribute to that string. Such strings MUST only use characters in the ranges U+0021, U+0023 to U+0027, U+002A to U+002B, U+002D to U+002E, U+0030 to U+0039, U+0041 to U+005A, U+005E to U+007E, and MUST be 36 characters long. TODO NOTE - I think we have this slightly wrong. It is the Track on the Stream that needs the label. Also, how do you set the label on a Track. When a`MediaStream`` MediaStream ` is created to represent a stream obtained from a remote peer, the`label`` label ` attribute is initialized from information provided by the remote source. When a`MediaStream`` MediaStream ` is created from another using the`MediaStream()`` MediaStream() ` constructor, the`label`` label ` attribute is initialized to a newly generated value. The `label` attribute MUST return the value to which it was initialized when the object was created. The label of a`MediaStream`` MediaStream ` object is unique to the source of the stream, but that does not mean it is not possible to end up with duplicates. For example, a locally generated stream could be sent from one user to a remote peer using`PeerConnection`,` PeerConnection `, and then sent back to the original user in the same manner, in which case the original user will have multiple streams with the same label (the locally-generated one and the one received from the remote peer). readonly attribute MediaStreamTrackList audioTracks Returns a`MediaStreamTrackList`` MediaStreamTrackList ` object representing the audio tracks that can be enabled and disabled. The `audioTracks` attribute MUST return an array host object for objects of type`MediaStreamTrack`` MediaStreamTrack ` that is _fixed length_ and _read only_. The same object MUST be returned each time the attribute is accessed. readonly attribute MediaStreamTrackList videoTracks Returns a`MediaStreamTrackList`` MediaStreamTrackList ` object representing the video tracks that can be enabled and disabled. The `videoTracks` attribute MUST return an array host object for objects of type`MediaStreamTrack`` MediaStreamTrack ` that is _fixed length_ and _read only_. The same object MUST be returned each time the attribute is accessed. MediaStreamRecorder record() Begins recording the stream. The returned`MediaStreamRecorder`` MediaStreamRecorder ` object provides access to the recorded data. When the `record()` method is invoked, the user agent MUST return a new`MediaStreamRecorder`` MediaStreamRecorder ` object associated with the stream. attribute boolean ended The `MediaStream.ended` attribute MUST return true if the `MediaStream`MediaStream ` has finished, and false otherwise. When a`MediaStream`` MediaStream ` object is created, its `ended`ended ` attribute MUST be set to false, unless it is being created using the`MediaStream()` MediaStream() ` constructor whose arguments are lists of`MediaStreamTrack`` MediaStreamTrack ` objects that are all ended, in which case the`MediaStream`` MediaStream ` object MUST be created with its`ended`` ended ` attribute set to true. attribute Function? onended This event handler, of type`ended`,` ended `, MUST be supported by all objects implementing the`MediaStream`` MediaStream ` interface. #### LocalMediaStream Before the web application can access the users media input devices it must let `getUserMedia()` [[!GETUSERMEDIA]] create a`LocalMediaStream`.` LocalMediaStream `. Once the application is done using, e.g., a webcam and a microphone, it may revoke its own access by calling `stop()`stop() ` on the`LocalMediaStream` LocalMediaStream `. A web application may, once it has access to a`LocalMediaStream`,` LocalMediaStream `, use the`MediaStream()`` MediaStream() ` constructor to construct additional`MediaStream`` MediaStream ` objects. Since a derived`MediaStream` MediaStream ` object is created from the tracks of an existing stream, it cannot use any media input devices that have not been approved by the user. void stop() When a`LocalMediaStream` object’s` LocalMediaStream ` object's `stop()` method is invoked, the user agent MUST queue a task that runs the following steps on every track: 1. Let track be the current`MediaStreamTrack`` MediaStreamTrack ` object. 2. End track. The track start outputting only silence and/or blackness, as appropriate. 3. Dereferencetrack’strack's underlying media source. 4. If the reference count oftrack’strack's underlying media source is greater than zero, then abort these steps. 5. Permanently stop the generation of data fortrack’strack's source. If the data is being generated from a live source (e.g. a microphone or camera), then the user agent SHOULD remove any active "on-air" indicator for that source. If the data is being generated from a prerecorded source (e.g. a video file), any remaining content in the file is ignored. The task source for the tasks queued for the`stop()`` stop() ` method is the DOM manipulation task source. #### MediaStreamTrack A`MediaStreamTrack`` MediaStreamTrack ` object represents a media source in the user agent. Several`MediaStreamTrack`` MediaStreamTrack ` objects can represent the same media source, e.g., when the user chooses the same camera in the UI shown by two consecutive calls to `getUserMedia()` [[!GETUSERMEDIA]]. A`MediaStreamTrack`` MediaStreamTrack ` object can reference its media source in two ways, either with a strong or a weak reference, depending on how the track was created. For example, a track in a`MediaStream`,` MediaStream `, derived from a`LocalMediaStream`` LocalMediaStream ` with the`MediaStream()`` MediaStream() ` constructor, has a weak reference to a local media source, while a track in a`LocalMediaStream`` LocalMediaStream ` has a strong reference. This means that a track in a`MediaStream`,` MediaStream `, derived from a`LocalMediaStream`,` LocalMediaStream `, will end if there is no non-ended track in a`LocalMediaStream`` LocalMediaStream ` which references the same local media source. A reference to a non-local media source as, e.g., an RTP source, is always strong. The concept with strong and weak references to media sources allows the web application to derive new`MediaStream`` MediaStream ` objects from`LocalMediaStream`` LocalMediaStream ` objects (created via `getUserMedia()` [[!GETUSERMEDIA]]), and still be able to revoke all given permissions with`LocalMediaStream.stop()`.` LocalMediaStream.stop() `. A`MediaStreamTrack`` MediaStreamTrack ` object is said to _end_ when the user agent learns that no more data will ever be forthcoming for this track. When a`MediaStreamTrack`` MediaStreamTrack ` object ends for any reason (e.g. because the user rescinds the permission for the page to use the local camera, or because the data comes from a finite file and thefile’sfile's end has been reached and the user has not requested that it be looped, or because the track belongs to a`MediaStream`` MediaStream ` that comes from a remote peer and the remote peer has permanently stopped sending data, or because the UA has instructed the track to end for any reason, or because the reference count of thetrack’strack's underlying media source has reached zero, it is said to be ended. When track instance track ends for any reason other than `stop()`stop() ` method being invoked on the`LocalMediaStream`` LocalMediaStream ` object that represents track, the user agent MUST queue a task that runs the following steps: 1. If thetrack’s `readyStatetrack's ` readyState ` attribute has the value`ENDED` ENDED ` (2) already, then abort these steps. 2. Settrack’s `readyStatetrack's ` readyState ` attribute to`ENDED`` ENDED ` (2). 3. Fire a simple event named`ended` ended ` at the object. readonly attribute DOMString kind The `MediaStreamTrack.kind` attribute MUST return the string "`audio`" if theobject’sobject's corresponding track is or was an audio track, "`video`" if the corresponding track is or was a video track, and a user-agent defined string otherwise. readonly attribute DOMString label TODO - note - do we need the label from a Stream here. Do these labels need to be globally unique. If not what is the name scoping User agents MAY label audio and video sources (e.g. "Internal microphone" or "External USB Webcam"). The `MediaStreamTrack.label` attribute MUST return the label of theobject’sobject's corresponding track, if any. If the corresponding track has or had no label, the attribute MUST instead return the empty string. Thus the`kind`` kind ` and`label`` label ` attributes do not change value, even if the`MediaStreamTrack`` MediaStreamTrack ` object is disassociated from its corresponding track. attribute boolean enabled The `MediaStreamTrack.enabled` attribute, on getting, MUST return the last value to which it was set. On setting, it MUST be set to the new value, and then, if the`MediaStreamTrack`` MediaStreamTrack ` object is still associated with a track, MUST enable the track if the new value is true, and disable it otherwise. Thus, after a`MediaStreamTrack`` MediaStreamTrack ` is disassociated from its track, its`enabled`` enabled ` attribute still changes value when set, it justdoesn’tdoesn't do anything with that new value. const unsigned short LIVE = 0 The track is active (thetrack’strack's underlying media source is making a best- effort attempt to provide data in real time). The output of a track in the`LIVE` LIVE ` state can be switched on and off with the `enabled`enabled ` attribute. const unsigned short MUTED = 1 The track is muted (thetrack’strack's underlying media source is temporarily unable to provide data). For example, a track is muted on the B-side if the A-side disables the corresponding`MediaStreamTrack`` MediaStreamTrack ` in the`MediaStream`` MediaStream ` that is being sent. A`MediaStreamTrack`` MediaStreamTrack ` in a`LocalMediaStream` LocalMediaStream ` may be muted if the user temporarily revokes the webapplication’sapplication's permission to use a media input device. When the addstream event triggers on a`PeerConnection`,` PeerConnection `, all`MediaStreamTrack`` MediaStreamTrack ` objects in the resulting`MediaStream` MediaStream ` are muted until media data can be read from the RTP source. const unsigned short ENDED = 2 The track has ended (thetrack’strack's underlying media source is no longer providing data, and will never provide more data for this track). For example, a video track in a`LocalMediaStream`` LocalMediaStream ` finishes if the user unplugs the USB web camera that acts as thetrack’strack's media source. readonly attribute unsigned short readyState The `readyState` attribute represents the state of the track. It MUST return the value to which the user agent last set it (as defined below). It can have the following values: LIVE, MUTED or ENDED. When a`MediaStreamTrack`` MediaStreamTrack ` object is created, its `readyState`readyState ` is either`LIVE`` LIVE ` (0) or `MUTED`MUTED ` (1), depending on the state of thetrack’strack's underlying media source. For example, a track in a `LocalMediaStream`,LocalMediaStream `, created with `getUserMedia()` [[!GETUSERMEDIA]] , MUST initially have its`readyState` readyState `attribute set to`LIVE`` LIVE ` (1), while a track in a`MediaStream`,` MediaStream `, received with a `PeerConnection`,PeerConnection `, MUST have its `readyState`readyState ` attribute set to`MUTED`` MUTED ` (1) until media data arrives. attribute Function? onmute This event handler, of type`muted`,` muted `, MUST be supported by all objects implementing the`MediaStreamTrack`` MediaStreamTrack ` interface. attribute Function? onunmute This event handler, of type`unmuted`,` unmuted `, MUST be supported by all objects implementing the`MediaStreamTrack`` MediaStreamTrack ` interface. attribute Function? onended This event handler, of type`ended`,` ended `, MUST be supported by all objects implementing the`MediaStreamTrack`` MediaStreamTrack ` interface. #### AudioMediaStreamTrack The`AudioMediaStreamTrack`` AudioMediaStreamTrack ` is a specialization ofofa normal`MediaStreamTrack`` MediaStreamTrack ` that only carries audio and is extended to have the capability to send and/or receive DTMF codes. readonly attribute boolean canInsertDTMF The `canInsertDTMF` attribute MUST indicate if the`AudioMediaStreamTrack`` AudioMediaStreamTrack ` is capable of sending DTMF. void insertDTMF(in DOMString tones, optional long duration) When a`AudioMediaStreamTrack` object’s` AudioMediaStreamTrack ` object's `insertDTMF()` method is invoked, the user agent MUST queue a task thatthatsends the DTMF tones. The tone parameters is treated as a series of characters. The characters 0 to 9, A to D, #, and * generated the associated DTMF tones. The characters a to d are equivalent to A to D. The character , indicates a an delay of 2 seconds before processing the next character in the tones parameter. Unrecognized characters are ignored. The duration parameters indicates the duration in ms to play the each DTMF passed in the tones parameters. The duration can not be more than 6000 or less than 70. The default duration is 100 ms for each tone. The gap between tones MUST be at least 50 ms but should be as short as possible. If insertDTMF is called on the same object while an existing task for this object is generate DTMF is still running, the previous task is canceled. Calling insertDTMF with an empty tones parameter can be used to cancel any tones currently being send. Editor Note: We need to add a callback that is set on the object that is called after the tones are sent. This is needed to allow the application to know when it can send new tones without canceling the tones that are currently being sent. Editor Note: It seems we would want a callback or event for incoming tones. The proposal sent to the list had them played as audio to the speaker but Idon’tdon't see how that is useful. #### MediaStreamTrackList A`MediaStreamTrackList` object’s` MediaStreamTrackList ` object's corresponding`MediaStream`` MediaStream ` refers to the`MediaStream`` MediaStream ` object which the current`MediaStreamTrackList`` MediaStreamTrackList ` object is a property of. readonly attribute unsigned long length Returns the number of tracks in the list. MediaStreamTrack item(unsigned long index) Returns the`MediaStreamTrack`` MediaStreamTrack ` object at the specified index. void add(MediaStreamTrack track) Adds the given`MediaStreamTrack`` MediaStreamTrack ` to this`MediaStreamTrackList`` MediaStreamTrackList ` according to the ordering rules for tracks. When the `add()` method is invoked, the user agent MUST run the following steps: 1. Let track be the`MediaStreamTrack`` MediaStreamTrack ` argument. 2. Let stream be the`MediaStreamTrackList` object’s` MediaStreamTrackList ` object's corresponding`MediaStream`` MediaStream ` object. 3. If stream is finished, throw an `INVALID_STATE_ERR` exception. 4. If track is already in the`MediaStreamTrackList`, object’s` MediaStreamTrackList `, object's internal list, then abort these steps. 5. Add track to the end of the`MediaStreamTrackList` object’s` MediaStreamTrackList ` object's internal list. void remove(MediaStreamTrack track) Removes the given`MediaStreamTrack`` MediaStreamTrack ` from this`MediaStreamTrackList`.` MediaStreamTrackList `. When the `remove()` method is invoked, the user agent MUST run the following steps: 1. Let track be the`MediaStreamTrack`` MediaStreamTrack ` argument. 2. Let stream be the`MediaStreamTrackList` object’s` MediaStreamTrackList ` object's corresponding`MediaStream`` MediaStream ` object. 3. If stream is finished, throw an `INVALID_STATE_ERR` exception. 4. If track is not in the`MediaStreamTrackList`, object’s` MediaStreamTrackList `, object's internal list, then abort these steps. 5. Remove track from the`MediaStreamTrackList` object’s` MediaStreamTrackList ` object's internal list. attribute Function? onaddtrack This event handler, of type`addtrack`,` addtrack `, MUST be supported by all objects implementing the`MediaStreamTrackList`` MediaStreamTrackList ` interface. attribute Function? onremovetrack This event handler, of type`removetrack`,` removetrack `, MUST be supported by all objects implementing the`MediaStreamTrackList`` MediaStreamTrackList ` interface. #### MediaStreamRecorder The`MediaStreamRecorder`` MediaStreamRecorder ` needs to be able to handle the case that arises when changes are made to the`MediaStreamTrackList`` MediaStreamTrackList ` objects of the`MediaStream`` MediaStream ` being recorded; e.g., a new track is added as a result of the `add()`add() ` method being invoked. voice getRecordedData (BlobCallback? callBack) Creates a `Blob` of the recorded data, and invokes the provided callback with that `Blob`. When the `getRecordedData()` method is called, the user agent MUST run the following steps: 1. Let callBack be the callback indicated by themethod’smethod's first argument. 2. If callBack is null, abort these steps. 3. Let data be the data that was streamed by the`MediaStream`` MediaStream ` object from which the`MediaStreamRecorder`` MediaStreamRecorder ` was created since the creation of the`MediaStreamRecorder`` MediaStreamRecorder ` object. 4. Return, and run the remaining steps asynchronously. 5. Generate a file that containing data in a format supported by the user agent for use in `audio` and `video` elements. 6. Let blob be a `Blob` object representing the contents of the file generated in the previous step. [[!FILE-API]] 7. Queue a task to invoke callBack with blob as its argument. The`getRecordedData()`` getRecordedData() ` method can be called multiple times on one`MediaStreamRecorder`` MediaStreamRecorder ` object; each time, it will create a new file as if this was the first time the method was being called. In particular, the method does not stop or reset the recording when the method is called. #### BlobCallback void handleEvent (Blob blob) Def TBD #### URL static DOMString createObjectURL (MediaStream stream) Mints a Blob URL to refer to the given`MediaStream`.` MediaStream `. When the `createObjectURL()` method is called with a`MediaStream`` MediaStream ` argument, the user agent MUST return a unique Blob URL for the given`MediaStream`.` MediaStream `. [[!FILE-API]] For audio and video streams, the data exposed on that stream MUST be in a format supported by the user agent for use in `audio` and `video` elements. A Blob URL is the same as what the File API specification calls a Blob URI, except that anything in the definition of that feature that refers to `File` and `Blob` objects is hereby extended to also apply to`MediaStream`` MediaStream ` and`LocalMediaStream`` LocalMediaStream ` objects.### Examples This sample code exposes## Peer-to-peer connections A ` PeerConnection ` allows two users to communicate directly, browser to browser. Communications are coordinated via abutton. When clicked,signaling channel provided by script in thebuttonpage via the server, e.g. using `XMLHttpRequest`. Calling `new PeerConnection(configuration )` creates a ` PeerConnection ` object. The configuration isdisabled anda array of pairs where each pair is an array where theuserfirst element isprompted to offerastream.stun or turn URIs as defined in [[!STUN-URI]] and [[!TURN- URI]]. Theuser can causeif thebutton to be re-enabled by providing a stream (e.g. givingfirst element of thepage access to the local camera) andpair is TURN URI, thendisabling the stream (e.g. revoking that access). <input type="button" value="Start" onclick="start()" id="startBtn"> <script> var startBtn = document.getElementById('startBtn'); function start() { navigator.getUserMedia({audio:true, video:true}, gotStream); startBtn.disabled = true; } function gotStream(stream) { stream.onended = function () { startBtn.disabled = false; } } </script> This example allows people to record a short audio message and upload it to the server. This example even shows rudimentary error handling. <input type="button" value="⚫" onclick="msgRecord()" id="recBtn"> <input type="button" value="◼" onclick="msgStop()" id="stopBtn" disabled> <p id="status">To start recording, pressthe⚫ button.</p> <script> var recBtn = document.getElementById('recBtn'); var stopBtn = document.getElementById('stopBtn'); function report(s) { document.getElementById('status').textContent = s; } function msgRecord() { report('Attempting to access microphone...'); navigator.getUserMedia({audio:true}, gotStream, noStream); recBtn.disabled = true; } var msgStream, msgStreamRecorder; function gotStream(stream) { report('Recording... To stop, press to ◼ button.'); msgStream = stream; msgStreamRecorder = stream.record(); stopBtn.disabled = false; stream.onended = function () { msgStop(); } } function msgStop() { report('Creating file...'); stopBtn.disabled = true; msgStream.onended = null; msgStream.stop(); msgStreamRecorder.getRecordedData(msgSave); } function msgSave(blob) { report('Uploading file...'); var x = new XMLHttpRequest(); x.open('POST', 'uploadMessage'); x.send(blob); x.onload = function () { report('Done! To record a new message, presssecond element of the⚫ button.'); recBtn.disabled = false; }; x.onerror = function () { report('Failed to upload message. To try recording a message again, presspair is the⚫ button.'); recBtn.disabled = false; }; } function noStream() { report('Could not obtain accesscredential toyour microphone. To try again, press the ⚫ button.'); recBtn.disabled = false; } </script>use with that TURN server. Thisexample allows people to take photos of themselves from the local video camera. <article> <style scoped> video { transform: scaleX(-1); } p { text-align: center; } </style> <h1>Snapshot Kiosk</h1> <section id="splash"> <p id="errorMessage">Loading...</p> </section> <section id="app" hidden> <p><video id="monitor" autoplay></video> <canvas id="photo"></canvas> <p><input type=button value="📷" onclick="snapshot()"> </section> <script> navigator.getUserMedia({video:true}, gotStream, noStream); var video = document.getElementById('monitor'); var canvas = document.getElementById('photo'); function gotStream(stream) { video.src = URL.createObjectURL(stream); video.onerror = function () { stream.stop(); }; stream.onended = noStream; video.onloadedmetadata = function () { canvas.width = video.videoWidth; canvas.height = video.videoHeight; document.getElementById('splash').hidden = true; document.getElementById('app').hidden = false; }; } function noStream() { document.getElementById('errorMessage').textContent = 'No camera available.'; } function snapshot() { canvas.getContext('2d').drawImage(video, 0, 0); } </script> </article> ## Peer-to-peer connections A `PeerConnection` allows two users to communicate directly, browser-to- browser. Communications are coordinated via a signaling channel provided by script in the page via the server, e.g. using `XMLHttpRequest`. Calling `new PeerConnection(configuration, signalingCallback)` creates a `PeerConnection` object. Theconfigurationstring givesarray give theaddressaddresses ofaSTUNorand TURN server to use to establish the connection. [[!STUN]] [[!TURN]]The allowed formats for this string are: "`TYPE 203.0.113.2:3478`" IndicatesAn example configuration array is: `[ ["stun:stun.example.org"] , ["turn:user@turn.example.org","myPassword"] ]` A ` PeerConnection ` object has an associated aspecific IP address`PeerConnection` ICE Agent, andport for the server. "`TYPE relay.example.net:3478`" Indicatesaspecific host and port for`PeerConnection` readiness state. These are initialized when the object is created. When theserver;`PeerConnection()` constructor is invoked, the user agentwill look upMUST run theIP address in DNS. "`TYPE example.net`" Indicatesfollowing steps. This algorithm has aspecific domain for the server; the user agent will look up the IP address and port in DNS. The "`TYPE`" is one of: `STUN` Indicates a STUN server `STUNS` Indicates a STUN server that is to be contacted using a TLS session. `TURN` Indicates a TURN server `TURNS` Indicates a TURN server that is to be contacted using a TLS session. The signalingCallback argument is a method that will be invoked when the user agent needs to send a message to the other host over the signaling channel. When the callback is invoked, convey its first argument (a string) to the other peer using whatever method is being used by the Web application to relay signaling messages. (Messages returned from the other peer are provided back to the user agent using the `processSignalingMessage()` method.) A `PeerConnection` object has an associated `PeerConnection` signaling callback, a `PeerConnection` ICE Agent, a `PeerConnection` readiness state and an SDP Agent. These are initialized when the object is created. When the `PeerConnection()` constructor is invoked, the user agent MUST run the following steps. This algorithm has a synchronous section (which is triggered as part ofsynchronous section (which is triggered as part of the event loop algorithm). Steps in the synchronous section are marked with ⌛. 1.Let serverConfiguration be the constructor’s first argument. 2. Let signalingCallback be the constructor’s second argument. 3. Let connection be a newly created `PeerConnection` object. 4.Create an ICE Agent and let connection’s `PeerConnection` ICE Agent be that ICEAgent. [[!ICE]] 5. If serverConfiguration contains a U+000A LINE FEED (LF) character or a U+000D CARRIAGE RETURN (CR) character (or both), remove all characters from serverConfiguration after the first such character. 6. Split serverConfiguration on spaces to obtain configuration components. 7. If configuration components has two or more components,Agent and provide it thefirst component is a case-sensitive match for one of the following strings: * "`STUN`" * "`STUNS`" * "`TURN`" * "`TURNS`" ...then run the following substeps: 1. Let server type beSTUNif the first component of configuration components is '`STUN`' or '`STUNS`',and TURNotherwise (the first component ofservers from the configurationcomponents is "`TURN`" or "`TURNS`").array. [[!ICE]] 2.Let secure be true if the first component of configuration components is "`STUNS`" or "`TURNS`", and false otherwise. 3. Let host be the contents of the second component of configuration components up to the character before the first U+003A COLON character (:), if any, or the entire string otherwise. 4. Let port be the contents of the second component of configuration components from the character after the first U+003A COLON character (:) up to the end, if any, or the empty string otherwise. 5. Configure the `PeerConnection` ICE Agent’s STUN or TURN server as follows: * If server type is STUN, the server is a STUN server. Otherwise, server type is TURN and the server is a TURN server. * If secure is true, the server is to be contacted using TLS-over-TCP, otherwise, it is to be contacted using UDP. * The IP address, host name, or domain name of the server is host. * The port to use is port. If this is the empty string, then only a domain name is configured (and the ICE Agent will use DNS SRV requests to determine the IP address and port). * The long-term username for the STUN or TURN server is the ASCII serialization of the entry script’s origin; the long-term password is the empty string. If the given IP address, host name, domain name, or port are invalid, then the user agent MUST act as if no STUN or TURN server is configured. 8. Let the connection’s `PeerConnection` signaling callback be signalingCallback. 9.Set connection’s `PeerConnection` readiness state to`NEW`` NEW ` (0).10.3. Set connection’s `PeerConnection` ice state to`NEW` (0). 11. Set connection’s `PeerConnection` sdp state to `NEW`` NEW ` (0).12.4. Let connection’s`localStreams`` localStreams ` attribute be an empty read-only`MediaStream`` MediaStream ` array.13.5. Let connection’s`remoteStreams`` remoteStreams ` attribute be an empty read-only`MediaStream`` MediaStream ` array.14.6. Return connection, but continue these steps asynchronously.15.7. Await a stable state. The synchronous section consists of the remaining steps of this algorithm.(Steps in synchronous sections are marked with ⌛.) 16. ⌛8. If the ice state is set to NEW, it MUST queue a task to start gathering ICE address and set the ice state to ICE_GATHERING.17. ⌛ OnceDuring theICE address gathering is complete, if there are any streams in localStreams,lifetime of theSDP Agent will send the initial the SDP offer. The initial SDP offer MUST contain both the ICE candidate information as well as the SDP to represent the media descriptions for all the streams in localStreams. During the lifetime of the peerConnectionPeerConnection object, the following procedures are followed: 1. Ifa local media stream has been added and an SDP offer needs to be sent, and the ICE state is not NEW or ICE_GATHERING, and the SDP Agent state is NEW or SDP_IDLE, then send and queue a task to send an SDP offer and change the SPD state to SDP Waiting. 2. If an SDP offer has been received, and the SDP state is NEW or SDP_IDLE, pass the ICE candidates from the SDP offer to the ICE Agent and change it state to ICE_CHECKING. Construct an appropriate SDP answer, update the remote streams, queue a task to send the SDP offer, and set the SDPAgent state to SDP_IDLE. 3. At the point the sdpState changes from NEW to some other state, the readyState changes to NEGOTIATING. 4. Ifthe ICE Agent finds a candidates thatfromsforms a valid connection, the ICE state is changed to ICE_CONNECTED5.2. If the ICE Agent finishes checking all candidates, if a connection has been found, the ice state is changed to ICE_COMPLETED and if not connection has been found it is changed to ICE_FAILED.6.3. If the iceState is ICE_CONNECTED or ICE_COMPLETED and the SDP stat is SDP_IDLE, the readyState is set to ACTIVE.7.4. If the iceState is ICE_FAILED, a task is queued to calls the close method.8.5. The close method willcause the system to wait until the sdpStat is SDP_IDLE then it will send an SDP offer terminating all media and change the readyState to CLOSING as well asstop all ICE process and change the iceState to ICE_CLOSED.Once an SDP anser to this offer is received, the readyState will be changed to CLOSED.User agents MAY negotiate any codec and any resolution, bitrate, or other quality metric. User agents are encouraged to initially negotiate for the native resolution of the stream. For streams that are then rendered (using a `video` element), user agents are encouraged to renegotiate for a resolution that matches the rendered display size. Starting with the native resolution means that if the Web application notifies its peer of the native resolution as it starts sending data, and the peer prepares its `video` element accordingly, there will be no need for a renegotiation once the stream is flowing. All SDP media descriptions for streams represented by`MediaStream`` MediaStream ` objects MUST include a label attribute ("`a=label:`") whose value is the value of the`MediaStream` object’s `label`` MediaStream ` object's ` label ` attribute. [[!SDP]] [[!SDPLABEL]] `PeerConnection`s MUST not generate any candidates for media streams whose media descriptions do not have a label attribute ("`a=label:`"). [[!ICE]] [[!SDP]] [[!SDPLABEL]] When a user agent has reached the point in the media negotiation where a`MediaStream`` MediaStream ` can be created to represent incoming components, the user agent MUST run the following steps: 1. Let connection be the`PeerConnection`` PeerConnection ` expecting this media. 2. Create a`MediaStream`` MediaStream ` object to represent the media stream. Set its`label`` label ` attribute to the value of the SDP Label attribute for thatcomponent’scomponent's media stream. 3. Run the following steps for each component in the media stream. 1. Create a`MediaStreamTrack`` MediaStreamTrack ` object track to represent the component. 2. Iftrack’strack's ` kind `kind`attribute equals "`audio`", add it to the`MediaStream` object’s`audioTracks` `MediaStreamTrackList`MediaStream ` object's ` audioTracks ` ` MediaStreamTrackList ` object. 3. Iftrack’strack's ` kind `kind`attribute equals "`video`", add it to the`MediaStream` object’s`videoTracks` `MediaStreamTrackList`MediaStream ` object's ` videoTracks ` ` MediaStreamTrackList ` object. The internal order in the`MediaStreamTrackList`` MediaStreamTrackList ` objects on the receiving side should reflect the order on the sending side. One way to enforce this is to specify the order in the SDP. 4. Queue a task to run the following substeps: 1. If the connection’s `PeerConnection` readiness state is`CLOSED`` CLOSED ` (3), abort these steps. 2. Add the newly created`MediaStream` object` MediaStream ` object to the end of connection’s`remoteStreams`` remoteStreams ` array. 3. Fire a stream event named`addstream`` addstream ` with the newly created`MediaStream`` MediaStream ` object at the connection object. When a user agent has negotiated media for a component that belongs to a media streamthasthat is already represented by an existing`MediaStream`` MediaStream ` object, the user agent MUST associate the component with that`MediaStream`` MediaStream ` object. When a `PeerConnection` finds that a stream from the remote peer has been removed (its port has been set to zero in a media description sent on the signaling channel), the user agent MUST follow these steps: 1. Let connection be the`PeerConnection`` PeerConnection ` associated with the stream being removed. 2. Let stream be the`MediaStream`` MediaStream ` object that represents the media stream being removed, if any. If thereisn’tisn't one, then abort these steps. 3. By definition, stream is now finished. A task is thus queued to update stream and fire an event. 4. Queue a task to run the following substeps: 1. If the connection’s `PeerConnection` readiness state is`CLOSED`` CLOSED ` (3), abort these steps. 2. Remove stream from connection’s`remoteStreams`` remoteStreams ` array. 3. Fire a stream event named`removestream`` removestream ` with stream at the connection object. The task source for the tasks listed in this section is the networking task source. If a`PeerConnection`` PeerConnection ` object is consuming a`MediaStream`` MediaStream ` and a track is added to one of thestream’s `MediaStreaMtrackList`stream's ` MediaStreamTrackList ` objects, by, e.g., the `add()`add() ` method being invoked, the`PeerConnection`` PeerConnection ` object MUST add a media component for that track the next time the user agent provides a stable state. The user agent MUST also remove a media component in same way. To prevent network sniffing from allowing a fourth party to establish a connection to a peer using the information sent out-of-band to the other peer and thus spoofing the client, the configuration information SHOULD always be transmitted using an encrypted connection. ### PeerConnectionvoid processSignalingMessage (DOMString message) When a message is relayed from the remote peer over the signaling channel is received by the Web application, pass it to the user agent by calling the `processSignalingMessage()` method.Theordergeneral operation ofmessages is important. Passing messages totheuser agentPeerConnection is described ina different order than they were generated by[[RTCWEB-JSEP]]. typedef SdpType DomString; //enum SdpType { "offer", "pranswer", "answer" } The SdpType enums serve as arguments to setLocalDescription and setRemoteDescription. They provide information as to how theremote peer’s user agent can preventSDP should be handled. ` "offer" ` An SdpType of "offer" indicates that asuccessful connection from being established or degrade the connection’s quality if one is established. When the `processSignalingMessage()` method is invoked, the user agent MUST run the following steps: 1. Let messagedescription should bethe method’s argument. 2. Let connectiontreated as an [[!SDP]] offer. A description used as a SDP offer may be applied anytime the`PeerConnection` object on which the method was invoked. 3. If connection’s `PeerConnection` readiness statePeerConnection is`CLOSED` (3), throwin a stable state, or as an`INVALID_STATE_ERR` exception. 4. If the first four charactersupdate to a previously sent but unanswered SDP offer. ` "pranswer" ` An SdpType ofmessage are"pranswer" indicates that a description should be treated as an [[!SDP]] answer, but not"`SDP`" followed byaU+000A LINE FEED (LF) character, then abort these steps. (This indicatesfinal answer. A description used as a SDP "pranswer" may be applied as a response to a SDP offer, or anerror in the signaling channel implementation. User agents MAY report such errorsupdate totheir developer consoles to aid debugging.) Future extensions to the `PeerConnection` interface might use other prefix values to implement additional features. 5. Let sdp be the string consisting of all but the first four characters of message. 6. Pass the sdp to the `PeerConnection`a previously sent SDPAgent as"answer". ` "answer" ` An SdpType of "answer" indicates that asubsequent offer or answer, todescription should beinterpretedtreated asappropriate given the current state of the SDP Agent. [[!ICE]] When a `PeerConnection` ICE Agent forms a connection to the the far sidean [[!SDP]] final answer, andenters the state ICE_CONNECTED,theuser agent MUST queueoffer-answer exchange should be considered complete. A description used as atask that sets the `PeerConnection` object’s `PeerConnection` readiness stateSDP answer may be applied as a response to`ACTIVE` (2) and then firesasimple event named `open` at the `PeerConnection` object. const unsigned short NEW = 0 The object was just created and its ICE andSDPAgent have not yet been started. const unsigned short NEGOTIATING = 1 The peerConenction object is attempting to get to the point wehre media can flow. const unsigned short ACTIVE = 2 A connection has been formed and if any media streams were successfully negotiated, any relevant media can be streaming. const unsigned short CLOSING = 4 The object is startingoffer, or an update toshut down after the `close()` method has been invoked. const unsigned short CLOSED = 3 The `close()` method has been invoked. readonly attribute unsigned short readyState The `readyState` attribute MUST return the `PeerConnection` object’s `PeerConnection` readiness state, represented byanumber from the following list: `PeerConnection` . `NEW` (0)previously send SDP "pranswer". typedef PeerState DomString; //enum PeerState { "new" "opening", "active", "closing", "closed" } ` "new" ` The object was just created, and no networking has yet occurred.`PeerConnection` . `NEGOTIATING` (1)` "opening" ` The user agent is attempting to establish an connection with the ICE Agent andto negotiate codecs with thewaiting for local and remote SDPAgent. `PeerConnection` . `ACTIVE` (2) The ICE Agent hasto be set. ` "active" ` The ICE Agent has found a connection both the local and remote SDPAgent has performed a round of codec negotiation.have been set. It is possible forwhatevermediawas negotiatedto flow.`PeerConnection` . `CLOSING` (4)` "closing" ` The`PeerConnection`` PeerConnection ` object is terminating all media and is in the process of closing theIce Agent and SDP Agent. `PeerConnection` . `CLOSED` (3)connection. ` "closed" ` The connection is closed.const unsigned short ICE_GATHERING = 0x100typedef IceState DomString; //enum IceState { "new" "gathering", "waiting", "checking", "connected", "completed","failed", "closed" } The IceState can take the following values: ` "new" ` The PeerConnection object was just created, and no networking has yet occurred. ` "gathering" ` The ICE Agent is attempting to gatheraddresses that can be used. const unsigned short ICE_WAITING = 0x200 THEaddresses. ` "waiting" ` The ICE Agenthas completeis not gathering any addresses and is waiting for candidatestofrom the other side before it can start checking.const unsigned short ICE_CHECKING = 0x300` "checking" ` The ICE Agent is checking candidates but has not yet found aconnection that works. const unsigned short ICE_CONNECTED = 0x400connection. ` "connected" ` The ICE Agent has foundat least one candidate that worksa connection but is stillchecking. const unsigned short ICE_COMPLETED = 0x500checking other candidates to see if there is a better connection. ` "completed" ` The ICE Agent has finished checkingall candidatesand found aconnection has been formed. const unsigned short ICE_FAILED = 0x600connection. ` "failed" ` The ICE Agenthasis finished checking all candidates andno connection was worked. const unsigned short ICE_CLOSED = 0x700failed to find a connection. ` "closed" ` The ICE Agentis terminatinghas shut down andwillis no longerrepinedresponding to STUN requests. typedef Configuration DomString[][]; TODO DOMString createAnswer (DOMString offer, optional MediaConstraints constraints) The createAnswer method generates a [[!SDP]] answer with the supported configuration for the session that is compatible with the parameters supplied in offer. Like createOffer, the returned blob contains descriptions of the local MediaStreams attached to this PeerConnection, the codec/RTP/RTCP options negotiated for this session, and any candidates that have been gathered by the ICE Agent. The constraints parameter may be supplied to provide additional control over the generated answer. As an answer, the generated SDP will contain a specific configuration that specifies how the media plane should be established. For each SDP line, the generation of the SDP must follow the appropriate process for generating an answer. Session descriptions generated by createAnswer must be immediately usable by setLocalDescription without generating an error; like createOffer, the returned description should reflect the current state of the system. Calling this method is not required. A TBD exception is thrown if the constraints parameter is malformed, or the offer parameter is malformed. DOMString createOffer (MediaConstraints constraints) The createOffer method generates a blob of SDP that contains a RFC offer with the supported configurations for the session, including descriptions of the local MediaStreams attached to this PeerConnection, the codec/RTP/RTCP options supported by this implementation, and any candidates that have been gathered by the ICE Agent. The constraints parameter may be supplied to provide additional control over the offer generated. As an offer, the generated SDP will contain the full set of capabilities supported by the session (as opposed to an answer, which will include only a specific negotiated subset to use); for each SDP line, the generation of the SDP must follow the appropriate process for generating an offer. In the event createOffer is called after the session is established, createOffer will generate an offer that is compatible with the current session, incorporating any changes that have been made to the session since the last complete offer- answer exchange, such as addition or removal of streams. If no changes have been made, the offer will be include the capabilities of the current local description. Session descriptions generated by createOffer MUST be immediately usable by setLocalDescription without causing an error; if a system has limited resources (e.g. a finite number of decoders), createOffer should return an offer that reflects the current state of the system, so that setLocalDescription will succeed when it attempts to acquire those resources. Calling this method is not required. readonly attribute DOMString localDescription The localDescription method returns a copy of the current local configuration, i.e. the answer that was most recently passed to setLocalDescription, plus any local candidates that have been generated by the ICE Agent since then. A null object will be returned if the local description has not yet been set with an answer. void setLocalDescription (SdpType action, DOMString sdp) The setLocalDescription method instructs the PeerConnection to apply the supplied [[!SDP]] blob as the local offer or answer. The type parameter indicates whether the blob should be processed as an offer, provisional answer, or final answer. This API changes the local media state; among other things, it sets up local resources for receiving and decoding media. In order to successfully handle scenarios where the application wants to offer to change from one media format to a different, incompatible format, the PeerConnection must be able to simultaneously support use of both the old and new local descriptions (e.g. support codecs that exist in both descriptions) until a final answer is received, at which point the PeerConnection can fully adopt the new local description, or roll back to the old description if the remote side denied the change. Changes to the state of media transmission will occur when a final answer is successfully applied. A TBD exception is thrown if sdp is invalid. A TBD exception is thrown if there are insufficient local resources to apply the sdp. void setRemoteDescription (SdpType action, DOMString sdp) The setRemoteDescription method instructs the PeerConnection to apply the supplied [[!SDP]]. As in setLocalDescription, the action parameter indicates how the blob should be processed. This API changes the local media state; among other things, it sets up local resources for sending and encoding media. Changes to the state of media transmission will occur when a final answer is successfully applied. A TBD exception is thrown if the sdp parameter is invalid. A TBD exception is thrown if there are insufficient local resources to apply the SDP. readonly attribute DOMString remoteDescription The remoteDescription method returns a copy of the current remote configuration, i.e. the answer that was most recently passed toSTUN connectivity checks.setRemoteDescription, plus any remote candidates that have been supplied via addIceCandidate since then. A null object will be returned if the remote description has not yet been set with an answer. readonly attributeunsigned short iceStatePeerState readyState The`iceState``readyState` attribute MUST return thestate of the `PeerConnection` ICE Agent ICE state, represented by a number from the following list: `PeerConnection` . `NEW` (0) The object was just created, and no networking has yet occurred.` PeerConnection ` object's `PeerConnection`. `ICE_GATHERING` (0x100)readiness state. void startIce (optional MediaConstraints constraints) The startIce method starts or updates the ICE Agent process of gathering local candidates and pinging remote candidates. If there isattempting to establishagather addresses. `PeerConnection` . `ICE_WAITING` (0x200) The ICE Agentmandatory constraint called "media-enum-relay-only" and it iswaiting for candidates fromset to true, theother side before it can start checking. `PeerConnection` . `ICE_CHECKING` (0x300) TheICEAgent is checkingengine MUST only use candidatesbut has not yet foundthat are thought aconnection. `PeerConnection` . `ICE_CONNECTED` (0x400) The ICE Agent has foundrelay servers such as aconnection but is still checking otherTURN server. This can be used to limit the use to TURN candidates by a callee tosee if there isavoid leaking location information prior to the call being accepted. This call may result in abetter connection. `PeerConnection` . `ICE_COMPLETED` (0x500) Thechange to the state of the ICEAgent has finished checkingAgent, andfoundmay result in aconnection. `PeerConnection` . `ICE_FAILED` (0x600) The ICE Agent is finished checking all candidates and failedchange tofind a connection. `PeerConnection` . `ICE_CLOSED` (0x700)media state if it results in connectivity being established. A TBD exception will be thrown if constraints is malformed. void addIceCandidate (IceCandidate candidate) The addIceCandidate method provides a remote candidate to the ICEAgent has shut down and is no longer respondingAgent, which will be added toSTUN requests. const unsigned short SDP_IDLE = 0x1000 A valid offer anser pairthe remote description. If startIce has beenexchanged andcalled, connectivity checks will be sent to theSDP Agent is waiting fornew candidates (as long as they would not be restricted by thenext SDP transaction. const unsigned short SDP_WAITING = 0x2000 The SDP Agent has sent an SDP offer and is waiting for"media-enum-relay-only" constraint. This call will result in aresponse. const unsigned short SDP_GLARE = 0x3000 Both side sent SDP offers atchange to thesame timestate of the ICE Agent, and may result in a change to media state if it results in connectivity being established. The format of theSDP Agentcandidate iswaiting toTODO (same as line with ICE info in SDP) A TBD exception will beable to retransmit the SDP offer.thrown if candidate parameter is malformed. readonly attributeunsigned short sdpStateIceState iceState The`sdpState``iceState` attribute MUST return the state of the `PeerConnection`SDPICE Agent, represented byICE state. readonly attribute MediaStream[] localStreams Returns anumber fromlive array containing thefollowing list: `PeerConnection` . `NEW` (0) The object was just created, and no networking has yet occurred. `PeerConnection` . `SDP_IDLE` (0x1000) At least one SDP offer or answer has been exchange andlocal streams (those that were added with ` addStream() `). readonly attribute MediaStream[] remoteStreams Returns a live array containing theSDP Agent is ready to send an SDP offer or receive an SDP answer. `PeerConnection` . `SDP_WAITING` (0x2000) The SDP Agent has sent and offer andstreams that the remote streams. (those that were added by the remote side). This array iswaiting for a answer. `PeerConnection` . `SDP_GLARE` (0x3000) The SDP Agent received an offer while waiting for an answerupdated when ` addstream ` andnow much wait a random amount of time before retrying to send the offer.` removestream ` events are fired. void addStream (MediaStream stream,MediaStreamHints hints)optional MediaConstraints constraints) Attempts to starting sending thegiven stream to the remote peer. The format for the MediaStreamHints objects is currently undefined by the specification.given stream to the remote peer. When the other peer starts sending a stream in this manner, an`addstream`` addstream ` event is fired at the`PeerConnection`` PeerConnection ` object. When the `addStream()` method is invoked, the user agent MUST run the following steps: 1.Let stream be the method’s first argument. 2. Let hints be the method’s second argument. 3.If the`PeerConnection` object’s` PeerConnection ` object's `PeerConnection` readiness state is`CLOSED`` CLOSED ` (3), throw an `INVALID_STATE_ERR` exception.4.2. If stream is already in the`PeerConnection` object’s `localStreams`` PeerConnection ` object's ` localStreams ` object, then abort these steps.5.3. Add stream to the end of the`PeerConnection` object’s `localStreams`` PeerConnection ` object's ` localStreams ` object.6.4. Return from the method.7.5. Parse thehintsconstraints provided by the application and apply them to the MediaStream, if possible.8.NOTE - need to deal with throwing an exception here. 6. Have the`PeerConnection`` PeerConnection ` add a media stream for stream the next time the user agent provides a stable state. Any other pending stream additions and removals MUST be processed at the same time. void removeStream (MediaStream stream) Stops sending the given stream to the remote peer. When the other peer stops sending a stream in this manner, a`removestream`` removestream ` event is fired at the`PeerConnection`` PeerConnection ` object. When the `removeStream()` method is invoked, the user agent MUST run the following steps: 1.Let stream be the method’s argument. 2.If the`PeerConnection` object’s` PeerConnection ` object's `PeerConnection` readiness state is`CLOSED`` CLOSED ` (3), throw an `INVALID_STATE_ERR` exception.3.2. If stream is not in the`PeerConnection` object’s `localStreams`` PeerConnection ` object's ` localStreams ` object, then abort these steps.4.3. Remove stream from the`PeerConnection` object’s `localStreams`` PeerConnection ` object's ` localStreams ` object.5.4. Return from the method.6.5. Have the`PeerConnection`remove` PeerConnection `remove the media stream for stream the next time the user agent provides a stable state. Any other pending stream additions and removals MUST be processed at the same time.readonly attribute MediaStream[] localStreams Returns a live array containing the streams that the user agent is currently attempting to transmit to the remote peer (those that were added with `addStream()`). Specifically, it MUST return the read-only `MediaStream` array that the attribute was set to when the `PeerConnection`’s constructor ran. readonly attribute MediaStream[] remoteStreams Returns a live array containing the streams that the user agent is currently receiving from the remote peer. Specifically, it MUST return the read-only `MediaStream` array that the attribute was set to when the `PeerConnection`’s constructor ran. This array is updated when `addstream` and `removestream` events are fired.void close () When the `close()` method is invoked, the user agent MUST run the following steps: 1. If the`PeerConnection` object’s` PeerConnection ` object's `PeerConnection` readiness state is`CLOSED`` CLOSED ` (3), throw an `INVALID_STATE_ERR` exception. 2. Destroy the `PeerConnection` ICE Agent, abruptly ending any active ICE processing and any active streaming, and releasing any relevant resources (e.g. TURN permissions). 3. Set theobject’sobject's `PeerConnection` readiness state to`CLOSED`` CLOSED ` (3). The`localStreams`` localStreams ` and`remoteStreams`` remoteStreams ` objects remain in the state they were in when the object was closed. attribute Function? onconnecting This event handler, of event handler event type`connecting`,` connecting `, MUST be supported by all objects implementing the`PeerConnection`` PeerConnection ` interface. attribute Function? onopen This event handler, of event handler event type`open`,` open `, MUST be supported by all objects implementing the`PeerConnection`` PeerConnection ` interface. attribute Function? onstatechange This event handler, of event handler event type`open`,` open `, MUST be supported by all objects implementing the`PeerConnection`` PeerConnection ` interface. It is called any time thereadyState, iceState, or sdpStatereadyState changes. attribute Function?onaddstreamonaddstream This event handler, of event handler event type ` addstream `, MUST be supported by all objects implementing the ` PeerConnection ` interface. attribute Function? onremovestream This event handler, of event handler event type`addstream`,` removestream `, MUST be supported by all objects implementing the`PeerConnection`` PeerConnection ` interface. attribute Function?onremovestreamonicechange This event handler, of event handler event type`removestream`,` icechange `, MUST be supported by all objects implementing the`PeerConnection`` PeerConnection ` interface. It is called any time the iceState changes. ### SignalingCallback void handleEvent (DOMString message, PeerConnection source) Def TBD ### Examples When two peers decide they are going to set up a connection to each other, they both go through these steps. The STUN/TURN server configuration describes a server they can use to get things like their public IP address or to set up NAT traversal. They also have to send data for the signaling channel to each other using the same out-of-band mechanism they used to establish that they were going to communicate in the first place.// the first argument describes the STUN/TURN server configuration var local = new PeerConnection('TURNS example.net', sendSignalingChannel); local.signalingChannel(...); // if we have a message from the other side, pass it along here // (aLocalStream is some LocalMediaStream object) local.addStream(aLocalStream); // start sending video function sendSignalingChannel(message) { ... // send message to the other side via the signaling channel } function receiveSignalingChannel (message) { // call this whenever we get a message on the signaling channel local.signalingChannel(message); } local.onaddstream = function (event) { // (videoElement is some <video> element) videoElement.src = URL.createObjectURL(event.stream); };TODO ## The data stream Although progress is being made, there is currently not enough agreement on the data channel to write it up. This section will be filled in as rough consensus is reached. ## Garbage collection A `Window` object has a strong reference to any`PeerConnection`` PeerConnection ` objects created from the constructor whose global object is that `Window` object. ## Event definitions ### MediaStreamTrackEvent The`addtrack`` addtrack ` and`removetrack`` removetrack ` events use the`MediaStreamTrackEvent`` MediaStreamTrackEvent ` interface. Firing a track event named e with a`MediaStreamTrack`` MediaStreamTrack ` track means that an event with the name e, which does not bubble (except where otherwise stated) and is not cancelable (except where otherwise stated), and which uses the`MediaStreamTrackEvent`` MediaStreamTrackEvent ` interface with the`track`` track ` attribute set to track, MUST be created and dispatched at the given target. readonly attribute MediaStreamTrack? track The `track` attribute represents the`MediaStreamTrack`` MediaStreamTrack ` object associated with the event. MediaStreamTrack? track - ### MediaStreamEvent The`addstream`` addstream ` and`removestream`` removestream ` events use the`MediaStreamEvent`` MediaStreamEvent ` interface. Firing a stream event named e with a`MediaStream`` MediaStream ` stream means that an event with the name e, which does not bubble (except where otherwise stated) and is not cancelable (except where otherwise stated), and which uses the`MediaStreamEvent`` MediaStreamEvent ` interface with the`stream`` stream ` attribute set to stream, MUST be created and dispatched at the given target. readonly attribute MediaStream? stream The `stream` attribute represents the`MediaStream`` MediaStream ` object associated with the event. MediaStream? stream - ## Event summary The following event fires on`MediaStream`` MediaStream ` objects: Event name Interface Fired when... `ended` `Event` The`MediaStream`` MediaStream ` finished as a result of all tracks in the`MediaStream`` MediaStream ` ending. The following event fires on`MediaStreamTrack`` MediaStreamTrack ` objects: Event name Interface Fired when... `muted` `Event` The`MediaStreamTrack` object’s` MediaStreamTrack ` object's source is temporarily unable to provide data. `unmuted` `Event` The`MediaStreamTrack` object’s` MediaStreamTrack ` object's source is live again after having been temporarily unable to provide data. `ended` `Event` The`MediaStreamTrack` object’s` MediaStreamTrack ` object's source will no longer provide any data, either because the user revoked the permissions, or because the source device has been ejected, or because the remote peer stopped sending data, or because the`stop()`` stop() ` method was invoked. The following event fires on`MediaStreamTrackList`` MediaStreamTrackList ` objects: Event name Interface Fired when... `addtrack``MediaStreamTrackEvent`` MediaStreamTrackEvent ` A new`MediaStreamTrack`` MediaStreamTrack ` has been added to this list. `removetrack``MediaStreamTrackEvent`` MediaStreamTrackEvent ` A`MediaStreamTrack`` MediaStreamTrack ` has been removed from this list. The following events fire on`PeerConnection`` PeerConnection ` objects: Event name Interface Fired when... `connecting` `Event` The ICE Agent has begun negotiating with the peer. This can happen multiple times during the lifetime of the`PeerConnection`` PeerConnection ` object. `open` `Event` The ICE Agent has finished negotiating with the peer. `message` `MessageEvent` A data UDP media stream message was received. `addstream``MediaStreamEvent`` MediaStreamEvent ` A new stream has been added to the`remoteStreams`` remoteStreams ` array. `removestream``MediaStreamEvent`` MediaStreamEvent ` A stream has been removed from the`remoteStreams`` remoteStreams ` array. ## IANA Registrations ## Constraints Registrations IANA is requested to register the following constraints as specified in [[!RTCWEB-CONSTRAINTS]]: media-enum-relay-only This constraints indicat4es if the ICE engine is restricted to only using media relay candidates such as candidates passing through a TURN server. This can be used to reduce leakage of IP addresses in certain use cases. The constraint can be set to true or false. Defaults is false. ## application/html-peer-connection-data This registration is for community review and will be submitted to the IESG for review, approval, and registration with IANA. Type name: application Subtype name: html-peer-connection-data Required parameters: No REQUIRED parameters Optional parameters: No OPTIONAL parameters Encoding considerations: This MIME type defines a binary protocol format which uses UTF-8 for text encoding. Security considerations: This format is used for encoding UDP packets transmitted by potentially hostile Web page content via a trusted user agent to a destination selected by a potentially hostile remote server. To prevent this mechanism from being abused for cross-protocol attacks, all the data in these packets is masked so as to appear to be random noise. The intent of this masking is to reduce the potential attack scenarios to those already possible previously. However, this feature still allows random data to be sent to destinations that might not normally have been able to receive them, such as to hosts within thevictim’svictim's intranet. If a service within such an intranet cannot handle receiving UDP packets containing random noise, it might be vulnerable to attack from this feature. Interoperability considerations: Rules for processing both conforming and non-conforming content are defined in this specification. Published specification: This document is the relevant specification. Applications that use this media type: This type is only intended for use with SDP. [[!SDP]] Additional information: Magic number(s): No sequence of bytes can uniquely identify data in this format, as all data in this format is intentionally masked to avoid cross-protocol attacks. File extension(s): This format is not for use with files. Macintosh file type code(s): This format is not for use with files. Person & email address to contact for further information: Daniel C. Burnett <dburnett@voxeo.com> Intended usage: Common Restrictions on usage: No restrictions apply. Author: Daniel C. Burnett <dburnett@voxeo.com> Change controller: W3C Fragment identifiers cannot be used with`application/html-peer-connection- data`` application/html-peer-connection- data ` as URLs cannot be used to identify streams that use this format. ## Change Log This section will be removed before publication. ### To Do Items Need a way to indicate the type of the SDP when passing SDP strings. ### Changes since 12 January 2012 1. Clarified what relation of Stream, Track, and Channel. ### Changes since 17 October 2011 1. Tweak the introduction text and add a reference to the IETF RTCWEB group. 2. Changed the first argument to getUserMedia to be an object. 3. Added a MediaStreamHints object as a second argument to PeerConnection.addStream. 4. Added AudioMediaStreamTrack class and DTMF interface. ### Changes since 23 August 2011 1. Separated the SDP and ICE Agent into separate agents and added explicit state attributes for each. 2. Removed the send method from PeerConenction and associated callback function. 3. Modified MediaStream() constructor to take a list of MediaStreamTrack objects instead of a MediaStream. Removed text about MediaStream parent and child relationship. 4. Added abstract. 5. Moved a few paragraphs from the MediaStreamTrack.label section to the MediaStream.label section (where they belong). 6. Split MediaStream.tracks into MediaStream.audioTracks and MediaStream.videoTracks. 7. Removed a sentence that implied that track access is limited to LocalMediaStream. 8. Updated a few getUserMedia()-examples to use MediaStreamOptions. 9. Replaced calls to URL.getObjectURL() with URL.createObjectURL() in example code. 10. Fixed some broken getUserMedia() links. 11. Introduced state handling on MediaStreamTrack (removed state handling from MediaStream). 12. Reintroduced onended on MediaStream to simplify checking if all tracks are ended. 13. Aligned the MediaStreamTrack ended event dispatching behavior with that of MediaStream. 14. Updated the LocalMediaStream.stop() algorithm to implicitly use the end track algorithm. 15. Replaced an occurrence the term finished track with ended track (to align with rest of spec). 16. Moved (and extended) the explanation about track references and media sources from LocalMediaStream to MediaStreamTrack. 17. Removed section "Obtaining local multimedia content". 18. Updated getUserMedia() calls in examples (changes in Media Capture TF spec). 19. Introduced MediaStreamTrackList interface with support for adding and removing tracks. 20. Updated the algorithm that is run when PeerConnection receives a stream (create new stream when negotiated instead of when data arrives).21. Removed some left-overs from the old Data Stream API.## Acknowledgements The editors wish to thank the Working Group chairs, Harald Alvestrand and Stefan Håkansson, for their support.