GDNet Direct [7.12.04 - 7.18.04]

=======================
Welcome to GDNet Direct
[7.12.04 - 7.18.04]
------------------
Issue #29, Volume #3
=======================

=================
Table of Contents
-----------------

1. Editor's Note  	5. Tip of the Week
2. Recent Articles	6. GD Showcase
3. GameDev NewsBytes	7. Featured Book
4. Jobs @ GameDev.net	8. Poll Results
=================================================


================
1. Editor's Note
[7.20.04]
================

Whoohoo! More tips! More software! Keep 'em coming! Not only that, but
we'll be starting a new submissions column as well very soon, called Game
Attorney Q&A:

http://www.gamedev.net/community/forums/topic.asp?topic_id=257133

The basic idea is you get to submit questions to Tom Buscaglia, a
well-known game industry business lawyer, and he'll answer a question a
week for display in the newsletter. Hm, did I say a question a week?
Whoops. I meant a question a month. Well... perhaps we could do a question
a week... but it all depends on how many questions we get! I know business
law sure as hell confuses me, so if you have nagging doubts, get them
settled. Send your questions to gamelaw@gamedev.net

- Gaiiden
  newsletter@gamedev.net


______________________________             _______________________________
______________________________ADVERTISEMENT_______________________________

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The biggest names in game development partnered with SMU to build The
Guildhall and its 18-month digital games education program. Graeme Devine,
Levelord, Tom Hall, Paul Jaquays, John Romero and more helped write the
curriculum, and students work in teams to build three complete games for
their portfolios. Study art creation, software development, and even level
design – the only program of its kind in the world! The Guildhall is
located in the Dallas area – home to top studios such as id Software,
Ensemble Studios, Ritual Entertainment, Gearbox and more. Come learn from
the best!

http://www.guildhall.smu.edu/
__________________________________________________________________________


==================
2. Recent Articles
==================

[FEATURED ARTICLES]

- Designing Games for the Wage Slave
  by Stuart Walpole 
  http://www.gamedev.net/reference/design/features/wageslave/

- Balanced binary search tree with a doubly linked list in C++
  by Arjan van den Boogaard 
  http://www.gamedev.net/reference/programming/features/TStorage/

- Marketing 101 Part 1: The 4 Ps
  by Joseph Lieberman
  http://www.gamedev.net/reference/business/features/marketing101_1/

- Uniform Terrain Decalcomania
  by Graham Towse
  http://www.gamedev.net/reference/programming/features/utd/

- Game Port: Game Development in Singapore Part 1
  by David Michael
  http://www.gamedev.net/reference/business/features/gameport1/


[COLUMNS]

- BOOK EXCERPT
  Programming Role Playing Games, 2nd Edition
  by Jim Adams
  http://www.gamedev.net/reference/programming/features/prpg11/

- SPONSORED ARTICLE
  Making the Game, Then Making the Grade
  by The Guildhall Staff
  http://www.gamedev.net/reference/business/features/guildhall/

- BOOK EXCERPT 
  Character Development and Storytelling for Games
  Lee Sheldon
  http://www.gamedev.net/reference/design/features/cdastfg5/

- SWEET SNIPPET 
  Using Function Pointers
  Jason Mickela
  http://www.gamedev.net/reference/articles/article2116.asp

- GAME ENGINEERING
  Test Driving Expression Template Programming
  by Kent Lai
  http://www.gamedev.net/columns/gameengineering/testing/


====================
3. GameDev NewsBytes
====================

[7/18/04]

- Virii beta released
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257895

[7/15/04]

- Square Enix to bring Final Fantasy to Vodafone
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257379

- When it Comes to Mobile Games, Women Play and Men Pay says Yankee Group
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257302


[7/14/04]
 
- PHP 5 released
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257093

- TMDC7 Site Launched
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257178

- JavaScript 3D
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257240

- DOOM 3 finally here?
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257268

- Call for contributors: Secrets of the Game Business 2nd edition
  http://www.gamedev.net/community/forums/topic.asp?topic_id=257127


[7/13/04]

- Sony to investigate the use of OpenGL ES
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256994

- Toolsforgames.com released
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256833

- GAudio 2.4.0 released
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256901


[7/12/04]

- Real-time Magic-Eye Java applets
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256561

- RakNet now totally free
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256661

- Etnus Releases TotalView 6.5
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256742

- New PlayStation set for May debut
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256646

- GLIntercept 0.3 = GLSL + Display Lists and more
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256585

- Stencil shadows actually being used
  http://www.gamedev.net/community/forums/topic.asp?topic_id=256550


=====================
4. Jobs @ GameDev.net
=====================

----------------
Latest Companies
----------------

- Midway Games (1) 
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=33
  
- Massive Incorporated (2)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=33

- Elsewhere Entertainment (1) 
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=33

- Ambit Recruitment Group (1) 
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=33

- RTzen, Inc (1)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=33

- Ambit Recruitment Group (7)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=10

- Ambit Recruitment Group (1)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=10

- Sony Computer Entertainment America (SCEA) (1)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=33

- Rockstar Vienna (1)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=49

- Centerscore (2)
  http://www.gamedev.net/directory/careers/default.asp?EmployerID=48

--------
All Jobs
--------

- Artist (3)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=1

- Designer (3)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=2

- Hardware Engineer (1)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=7

- Manager/Executive (5)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=6

- Other (1)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=10

- Producer/Director (1)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=3

- Programmer (15)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=4

- QA/Testing (1)
  http://www.gamedev.net/directory/careers/default.asp?OccupationID=8


=========================================
To see all offers or find information 
on posting an ad:
http://www.gamedev.net/directory/careers/
=========================================


==================
5. Tip of the Week
------------------
Submitted by DudeMiester
========================

A useful timer class, for those without

#ifndef TIMER_H
#define TIMER_H

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

class CTimer
{
protected:
   long long StartTime;
   long long Frequency;
public:
   long long GetFreqency()
   {
       return Frequency;
   }
   float GetElapsedTime()
   {
       long long CurrentTime;
       QueryPerformanceCounter((LARGE_INTEGER*)&CurrentTime);
       return (float)(CurrentTime-StartTime)/Frequency;
   }
   void Restart()
   {
       QueryPerformanceCounter((LARGE_INTEGER*)&StartTime);
   }

 CTimer()
   {
       QueryPerformanceFrequency((LARGE_INTEGER*)&Frequency);
       QueryPerformanceCounter((LARGE_INTEGER*)&StartTime);
   }
};

#endif


==============
6. GD Showcase
==============

- Dodecahellspawn - Work in Progress by SiCrane [NEW!]
  http://www.gamedev.net/community/gds/viewentry.asp?projectid=257374

- Organix(BETA) by TANSTAAFL
  http://www.gamedev.net/community/gds/viewentry.asp?projectid=253211

- Knight's Challenge by TANSTAAFL
  http://www.gamedev.net/community/gds/viewentry.asp?projectid=251205

- Reversi by TANSTAAFL
  http://www.gamedev.net/community/gds/viewentry.asp?projectid=251209

- Diamond Maze by TANSTAAFL
  http://www.gamedev.net/community/gds/viewentry.asp?projectid=251207

- JetLag 2003 by TANSTAAFL
  http://www.gamedev.net/community/gds/viewentry.asp?projectid=251192


================
7. Featured Book
================

Game Plan
by Alan Gershenfeld, Mark Loparco, Cecilia Barajas
Published May 2003
Average rating: [unrated]

Summary
=======

This essential guide includes everything job seekers need to know about:

* How the computer and video game business really works
* How to break into the industry
* How to get your dream game made
* The many different jobs in the field
* Surviving and thriving in the marketplace Three top game veterans
provide all the information readers need to begin their search: Alan
Gershenfeld, former senior vice-president of Activison Studios, Mark
Loparco, one of the industry’s top edutainment producers, and Cecilia
Barajas, an acclaimed game producer/ director and a design consultant on
hundreds of games. Game Plan also features expert advice by top gamemakers
from such leading game publishers and developers as Electronic Arts,
Activision, Microsoft, Midway, LucasArts, and THQ.

http://www.gamedev.net/columns/books/bookdetails.asp?ProductID=390


===================================
8. Poll Results [7.12.04 - 7.20.04]
===================================

Q: What extracurricular activities are/were you involved in during your
high school years?

Student Government-------39---|||------------------7.5%
Sports-------------------210--||||||||||||||||||---40.3%
Theatre------------------57---|||||----------------10.9%
Academic Clubs-----------103--|||||||||------------19.8%
Jobs---------------------189--||||||||||||||||-----36.3% 
Band/Instruments/Choir---136--||||||||||||---------26.1%
Church Groups------------70---|||||||--------------13.4%
Yearbook/Newspaper-------39---|||------------------7.5% 
Peer Mediation-----------13---|--------------------2.5%
Speech and Debate--------35---||-------------------6.73%
Other--------------------94---||||||||-------------18%

Total Votes: 520


===========================================
For more News and info, visit GameDev.net
http://www.gamedev.net/
-------------------------------------------
GameDev.net * 13815 Corte Ganso * San Diego, CA  92129
======================================================



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Received on Wednesday, 21 July 2004 03:28:40 UTC