From: Alan Stearns <stearns@adobe.com>

Date: Fri, 20 Jul 2012 11:51:18 -0700

To: "www-svg@w3.org" <www-svg@w3.org>

Message-ID: <CC2EF6B6.13278%stearns@adobe.com>

Date: Fri, 20 Jul 2012 11:51:18 -0700

To: "www-svg@w3.org" <www-svg@w3.org>

Message-ID: <CC2EF6B6.13278%stearns@adobe.com>

Hey all, There's a typo in section 7.10 in the formula for percentage lengths that are not heights or widths. It's just an extra parenthesis before the slash. So it should read: sqrt((actual-width)**2 + (actual-height)**2)/sqrt(2) But I'm also wondering what motivates this particular formula. I'm looking at how a percentage value for the radius of a circle works. In a square 10x10 viewport it's a percentage of 10, which makes sense. You're getting the length of the diagonal divided by the square root of 2, which gets you back to height or width. In a 20x10 rectangle, you get a percentage of 15.81. I don't understand how that's useful in this case. You have the length of the diagonal on top again, but how is the square root of 2 relevant for non-square viewports? Is there a non-radius use case for percentage lengths in rectangles where this result is useful, or was this formula chosen mainly to make a square viewport work as expected? Thanks, AlanReceived on Friday, 20 July 2012 18:51:48 UTC

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