Dear John, --Original Message--: ><snip/> >Taking SVG-defined outlines and generating a font via FontForge >is a *trivial* process. Converting these to OpenType allows them >to be used as input to *text* rasterizers (e.g. DirectWrite, >FreeType, ATS) as opposed to purely graphic renderers. >Without the use of a text rasterizer, the results will not be >subpixel antialiased, which typically includes rasterization >techniques tuned specifically for text. Our implementation already uses a different sub-pixel filling technique when rendering the paths for an SVG font to improve text readability. Your assertion is false. Best regards, Alex ><snip/> > >John Daggett > > >Received on Thursday, 3 March 2011 21:10:49 GMT
This archive was generated by hypermail 2.3.1 : Friday, 8 March 2013 15:54:47 GMT