W3C home > Mailing lists > Public > www-svg@w3.org > October 2007

(unknown charset) SVG Accessibility Note: Game Accessibility...

From: (unknown charset) ~:'' ありがとうございました。 <j.chetwynd@btinternet.com>
Date: Tue, 16 Oct 2007 09:58:33 +0100
Message-Id: <30B1579B-9679-46CF-9C02-96209EAEAC0C@btinternet.com>
Cc: (unknown charset) www-svg List <www-svg@w3.org>
To: (unknown charset) Doug Schepers <schepers@w3.org>

SVG Accessibility Note: Games accessibility...

Doug,

as this Note seems to be stirring from a long sleep,

Would it be useful to consider and perhaps include examples of  
accessible interactive resources?these might be games, but could also  
include maps or other suitable resources.

I have produced a few simple switch accessible games.
One can play with the mouse or space and enter keys only.
and can help develop SVG examples.

If the WG agrees, perhaps there should be a range of simple and more  
complex examples?

An example from the BBC using flash:
http://tinyurl.com/2oke2j

Using a technique known as scanning, it would also be possible to  
play with only the enter key.
(The focus cycles)

This BBC resource has one major defect, the splash screen is not  
switch accessible and requires a mouse.
this means that had someone pointed to this resource, the user would  
need support every time.

regards

Jonathan Chetwynd
Accessibility Consultant on Media Literacy and the Internet

The IGDA Accessibility SIG are authorities in this area.
Received on Tuesday, 16 October 2007 08:58:52 GMT

This archive was generated by hypermail 2.3.1 : Friday, 8 March 2013 15:54:37 GMT