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Re: [SVGMobile1.2] path normalization different than SVG 1.1

From: Andrew Emmons <aemmons@opentext.com>
Date: Tue, 13 Jun 2006 09:27:44 -0400
Message-ID: <BEF1FB69553AF14BBC63700F25699A1304D2B906@OTWATMX01.opentext.net>
To: <www-svg@w3.org>, <tor@cs.brown.edu>


*T Rowley wrote:
>Section A.2.7 allows path normalization down to M/L/C/Q/z
>The SVGAnimatedPathData interface of SVG 1.1 defines normalization as 
>converting down to M/L/C/z, the difference being that quadric Beziers 
>are converted to cubics.
>
>It would be best to eliminate this difference by allowing path 
>normalization in 1.2T to do the quadric to cubic conversion.


Thank you very much for your comment. We have changed the normalization in 1.2T to allow quadratic to cubic conversion. Please let us know within two weeks if this does not adequately address you comment.

All the best,
Andrew, on behalf of the SVG Working Group



________________________________________
Andrew Emmons 
Software Architect
SVGT Player
Open Text Corporation, BitFlash Division
515 Legget Drive, Suite 300
Ottawa ON K2K 3G4

Tel: 613.599.9335 ext.3248
Fax: 613.599.9177
Web: www.bitflash.com 
www.opentext.com
________________________________________
Received on Tuesday, 13 June 2006 13:28:11 GMT

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