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Re: SVG12: Manipulation of animation elements

From: Peter Sorotokin <psorotok@adobe.com>
Date: Sun, 09 Jan 2005 11:03:51 -0800
To: Bjoern Hoehrmann <derhoermi@gmx.net>
Cc: www-svg@w3.org
Message-id: <5.2.0.9.2.20050109105858.02dc4da0@mailsj-v1.corp.adobe.com>

At 11:13 PM 1/8/2005 +0100, Bjoern Hoehrmann wrote:

>* Peter Sorotokin wrote:
> >Without arguing about clarity of the spec, I should point out that you seem
> >to think of SMIL animation as something different from what it is. Timing
> >elements (including animation) do not "execute", rather they are "laid out"
> >on time axis in much the same way as geometrical elements are laid out on x
> >and y.
>
><http://www.w3.org/TR/2003/REC-SVG11-20030114/interact.html#Introduction>:
>
>   "User-initiated actions such as button presses on the pointing device
>   (e.g., a mouse) can cause animations or scripts to execute."
>
>Feel free to read "execute" the way that makes most sense to you.

Per SVG spec, animation element behavior is normatively defined by SMIL. 
SVG spec language that you cite is unfortunate but comprehensible when read 
in the context of the SMIL spec. Without reading SMIL spec first it is 
misleading.

Peter

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>Björn Höhrmann · mailto:bjoern@hoehrmann.de · http://bjoern.hoehrmann.de
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Received on Sunday, 9 January 2005 19:04:04 GMT

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