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RE: SVG 1.2 tiny

From: James Bentley <James.Bentley@guideworkstv.com>
Date: Thu, 28 Oct 2004 10:58:52 -0600
Message-ID: <687B7858C99ED711B87B00B0D0D1C922C0FD33@LAMBIC>
To: 'Jon Ferraiolo' <jon.ferraiolo@adobe.com>, Antoine Quint <ml@graougraou.com>, James Bentley <James.Bentley@guideworkstv.com>
Cc: www-svg@w3.org

Any more information you could provide on this would be greatly appreciated.
Thanks.

-----Original Message-----
From: Jon Ferraiolo [mailto:jon.ferraiolo@adobe.com]
Sent: Thursday, October 28, 2004 10:44 AM
To: Antoine Quint; James Bentley
Cc: www-svg@w3.org
Subject: Re: SVG 1.2 tiny


At 09:16 AM 10/28/2004, Antoine Quint wrote:
>O
>>1, you must unzip to memory - Gzip is not stream
>>compression.
>
>Yes, streaming SVG using gzip is not a very good solution.

I wrote some code about 6 years ago where I was able to read 
gzip'-compressed a byte at a time. While it is true that you have to get 
through the GZip'd file at least as far as the compression headers, once 
you get past the headers and to the actually compressed content, you can 
read that content in a progressive manner. In particular, you don't have to 
do a complete batch unzip before you can parse the first byte. When I did 
this, I was using public domain gzip software.

Jon Ferraiolo
Adobe Systems, Inc.
Received on Thursday, 28 October 2004 17:02:59 UTC

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