Chris Lilley wrote: >On Wednesday, November 24, 2004, 7:46:17 AM, Bjoern wrote: > > >BH> * Craig Northway wrote: > > >>>I agree with some of your earlier comments regarding the more complex >>>effects. I raised some objections with the working group. As Jon has >>>already mentioned, all proposed effects were included in the last call >>>draft, but pending comments from the community may get dropped. >>> >>> > >BH> Well, that does not make much sense process-wise, Working Groups are >BH> supposed to get this right before last call, after last call they can >BH> only get dropped when identifying the features as at risk in the call >BH> for implementations and abusing that to look how many features survive >BH> is quite a bad practise. They can't be dropped between LC and CR, that >BH> would require another last call draft. > >I suspect that is exactly what Craig means, that some features which >turn out to be too expensive can get dropped following CR feedback. The >basic vector effects architecture is sound, clean, and extensible; but >some operations in particular union and intersection may be too costly >and might be at risk. > > > Yes that was what I meant, a much better way of putting it. Thanks, CraigReceived on Wednesday, 24 November 2004 11:48:17 GMT
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