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Re: implementation size for SVG Tiny

From: Jean-Claude Dufourd <Jean-Claude.Dufourd@enst.fr>
Date: Thu, 11 Mar 2004 18:25:40 +0100
Message-ID: <4050A114.4030301@enst.fr>
To: Robin Berjon <robin.berjon@expway.fr>
Cc: www-svg@w3.org

Robin Berjon wrote:
>> http://www.bitflash.com/purchase/buy_now.asp
>> 4th line
> 
> That is quite clearly an implementation of SVG Basic, not SVG Tiny.

OK, you are probably right. I have heard that their SVG Tiny player is 
still in that range, not much smaller than the SVG Basic player.

Now, looking at the w3c site, I see "PocketSVG", which is purported to 
be Tiny plus something else, is 390Ko on PocketPC 2002.

>> By element, OK. I want to know by property.
> 
> This is not by element, this is the actual test suite. It also tests 
> properties. Tinyline appears to be very close to being completely 
> conformant.

On second reading, you are right, even though the sentence "very close 
to being completely conformant" feels like "my program is almost working" :)
Anyway, Tinyline has everything but switch and foreignObject, I guess it 
does only SVG fonts, not device fonts, and fails on very few test 
sequences. So it does more of SVG Tiny than what I thought.
However, how much of property inheritance (the ability to put a property 
like color anywhere above your rectangle) does the test suite test ?
Or is this an optional feature ?

Best regards
JC
-- 
Jean-Claude Dufourd, ENST, Dept COMELEC
46, rue Barrault, 75013 Paris, France
Received on Thursday, 11 March 2004 12:25:41 GMT

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