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Re: SVG-competitons??

From: Doug Schepers <doug@schepers.cc>
Date: Fri, 22 Aug 2003 06:47:46 -0400
Message-ID: <00d801c3689a$d2f88320$ede81a42@Raven>
To: "Steffen Kluge" <wir98bjb@studserv.uni-leipzig.de>, <www-svg@w3.org>

Hi, Steffan-

ASV3 did not give access to the animatedValue, but ASV6pr1 does. I have a
sample here, if you have the new viewer:
    http://www.schepers.cc/testbed/animatedVals.svg

You won't have to reply on a JavaScript kluge (pardon the pun :) to get
animation values anymore, so you should start back on your game!

Regards-
-Doug


Steffen Kluge wrote:
>
> <!-- 2. a more complex SVGgame
>
> I was working on a SVGGame recently (wouldn't say it was rather complex
> but it had pretty much JavaScript in it) and found that my P4 2,4 GHz was
> not fast enough to run the game fluently in a full sized browser window
> (with the svg element being scaled to 100%x100%). I used image elements
> for "sprites" and animated them thru animateMotion's. I needed the exact
> positions so I had to constantly recalculate them in JavaScript for it's
> not possible to gain the presentation value of an animation (is it???).
> Those and other problemes made me drop the game eventually.
>
> regards
>
> Steffen
>
>
Received on Saturday, 23 August 2003 03:30:49 GMT

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