Hi, I'm having a problem with an overlapping polygon. Suppose I draw a polygon shaped like a star, where the lines Overlap, causing a hole in the middle of the star. On Windows, When I draw that star using GDI, the system clips around that Hole and doesn't draw there. However, the SVG representation Of that same polygon causes viewers to not clip around the Hole and the entire inner part of the star gets filled. So, my questions is, is there a property I can set on the polygon That will tell the renderers to clip there? I can't seem to find one. Thanks, JoeReceived on Thursday, 7 November 2002 14:36:59 GMT
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