Achieving scroll bars in Windows SVG Viewers - What are the technical issues?

As most people may have noticed, I feel pretty passionately about this issue 
of provision of scroll bars for Windows based SVG Viewers. :)

To me, the need for such scroll bars on the Windows platform is obvious for, 
for example,

 1. Mapping applications
 2. Games e.g. mazes, etc etc
 3. Graphing of data in a spreadsheet, database or other program

I dealt with the deficiencies of panning in an earlier post and won't repeat 
that material here.

However, I would like to move the discussion to a new issue.

Can anyone explain the technical issues involved in actually achieving the 
communication necessary between SVG Viewer and (for illustration purpose) the 
dominant Windows based web browser Internet Explorer 5.5?

Just how difficult, or not, is it? Could Microsoft facilitate consistency in 
user interface by assisting those who are implementing the much-needed SVG 
Viewers with information on the relevant API's?

I look forward to knowing more about what degree of difficulty is presented 
by the need to provide scroll bars?

Andrew Watt

Received on Sunday, 14 January 2001 08:03:15 UTC