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RE: [css3-animations] Ability to have "adjacent" keyframes / "instantaneous" interpolations

From: Sylvain Galineau <sylvaing@microsoft.com>
Date: Tue, 20 Nov 2012 21:55:54 +0000
To: Tab Atkins Jr. <jackalmage@gmail.com>
CC: www-style list <www-style@w3.org>
Message-ID: <3C4041FF83E1E04A986B6DC50F0178291BE93FF4@TK5EX14MBXC222.redmond.corp.microsoft.com>

[Tab Atkins Jr.:]
 
> The reason I call it hacky is not its lack of discoverability (though
> that's a problem), but because it relies on the author guessing at an
> appropriate epsilon to add to the keyframe time.  If they guess too large,
> it might be detectable in some cases as a small lag before the property
> starts animating again.  If they guess too small, they'll run into impl
> precision limits and might accidentally collapse it into the same time,
> which has a bad effect.  (That is, "50%" and "50.000001%"
> might be the same time, depending on impl limits.)
> 
> We generally try to avoid doing things like this, where rounding behavior
> is potentially exposed to authors.
> 
Yes, we would still want a keyword that indicates the next keyframe rule
defines, well, the next frame in the animation.

Somehow allowing multiple keyframe rules with the same selector would not
be backward-compatible and I think it should really be an explicit selector
value or function.

May not make this level but I'll add it to the bug list.
Received on Tuesday, 20 November 2012 21:57:01 GMT

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