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Re: [css3-images] Is the dppx unit needed?

From: Brad Kemper <brad.kemper@gmail.com>
Date: Tue, 24 May 2011 20:20:59 -0700
Cc: Sylvain Galineau <sylvaing@microsoft.com>, www-style list <www-style@w3.org>
Message-Id: <E8D232FF-B17E-478F-BD95-5313931AAD07@gmail.com>
To: Tab Atkins Jr. <jackalmage@gmail.com>

On May 24, 2011, at 2:01 PM, Tab Atkins Jr. wrote:

> On Tue, May 24, 2011 at 10:34 AM, Tab Atkins Jr. <jackalmage@gmail.com> wrote:
>> On Tue, May 24, 2011 at 10:32 AM, Brad Kemper <brad.kemper@gmail.com> wrote:
>>> PS. You have a note about using a term, "pixel rounding". Perhaps you could say "fractional pixels" there instead. Or "rendering that simulates fractional pixels".
>> Hmm, kk.  I'll work on that line and see what comes out.
> Actually, were you looking at the WD instead of the ED?  I replaced
> that text a while back with text that explicitly talks about rounding
> to an integer number of device pixels.  How does the new text look?

Yes, the one on dev. But it seems to be updated now. It looks like you are sidestepping trying to explain what to avoid, but it is clear enough, precise, and fine with me.
Received on Wednesday, 25 May 2011 03:21:30 UTC

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