In section 7.4 of the current 2d transforms editor's draft (no public version of this, so no link, sorry), there is a bunch of text that seems to be defining what to do in terms of 3d transforms. Or so I assume. It doesn't actually say what the notation it's using means. In any case, I suspect that using the first Euler angle to rotate in all three directions is just wrong. -BorisReceived on Thursday, 14 April 2011 14:48:59 GMT
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