Can you explain why conic gradients are hard to implement using GPU shader programs? Rob -- "He was pierced for our transgressions, he was crushed for our iniquities; the punishment that brought us peace was upon him, and by his wounds we are healed. We all, like sheep, have gone astray, each of us has turned to his own way; and the LORD has laid on him the iniquity of us all." [Isaiah 53:5-6]Received on Saturday, 20 March 2010 09:59:14 GMT
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