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Re: Making pt a non-physical unit

From: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Date: Fri, 15 Jan 2010 22:08:03 +0100
Message-ID: <cb7bb73a1001151308g6d8ce3cdwfadb91c93858a23b@mail.gmail.com>
To: robert@ocallahan.org
Cc: David Singer <singer@apple.com>, Brad Kemper <brad.kemper@gmail.com>, "Tab Atkins Jr." <jackalmage@gmail.com>, www-style <www-style@w3.org>
On Fri, Jan 15, 2010 at 9:25 PM, Robert O'Callahan <robert@ocallahan.org> wrote:
> On Sat, Jan 16, 2010 at 7:50 AM, David Singer <singer@apple.com> wrote:
>>
>> a) on most screens a CSS pixel and a device pixel normally match
>> b) on most physical screens, actual lengths and CSS lengths (for example,
>> inch) normally match;  exceptions include at least the case where there is
>> no physical surface at all (projection glasses)
>> c) there are 96 CSS pixels to the CSS inch.
>
>
> b) loses.

Agreed, modulo setting in the UAs to choose a default zoom that
prefers b) over a).

-- 
Giuseppe "Oblomov" Bilotta
Received on Friday, 15 January 2010 21:08:55 GMT

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