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Re: [CSS3 Backgrounds and Borders Module] : 1 pixel corner color

From: R.J.Koppes <rikkert@rikkertkoppes.com>
Date: Wed, 24 Aug 2005 16:53:00 +0200
Message-ID: <00d001c5a8bb$85f71380$6502a8c0@s446964>
To: "Ian Hickson" <ian@hixie.ch>, "Emrah BASKAYA" <emrahbaskaya@hesido.com>
Cc: <adelfino@gmail.com>, <www-style@w3.org>

I agree with the anti-aliasing thing.

Maybe, we could rephrase it by saying that in case of rounding and a 50%
decision occurs, the latter rule wins. This is where differences between
browsers occur.

Rikkert Koppes
http://www.rikkertkoppes.com


----- Original Message -----
From: "Emrah BASKAYA" <emrahbaskaya@hesido.com>
To: "Ian Hickson" <ian@hixie.ch>; "R.J.Koppes" <rikkert@rikkertkoppes.com>
Cc: <adelfino@gmail.com>; <www-style@w3.org>
Sent: Wednesday, August 24, 2005 4:30 PM
Subject: Re: [CSS3 Backgrounds and Borders Module] : 1 pixel corner color


> On Wed, 24 Aug 2005 17:07:54 +0300, Ian Hickson <ian@hixie.ch> wrote:
>
> >
> > On Wed, 24 Aug 2005, R.J.Koppes wrote:
> >>
> >> everytime a device pixel has to "choose" between two colors, the latter
> >> rule is applied. First check which border occupies the most space of
the
> >> device pixel, if both are equal, apply the latter rule.
> >
> > This seems to preclude high-quality anti-aliasing. We definitely don't
> > want to prevent UAs from making the Web page look even better.
> >
> > What's the benefit in limiting what approximations a UA has to make when
> > there are device limitations?
> >
>
> I agree, if we were to set a pixel based rule, this would not bode well
> with anti-aliasing. Anti-aliasing UA's will surely do sub-pixel sampling
> and it would not need a rule. Non-anti aliasing UA's would simply round
> things anyway, like they do know.
>
>
> --
> Emrah BASKAYA
> www.hesido.com
>
Received on Wednesday, 24 August 2005 14:52:41 GMT

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