W3C home > Mailing lists > Public > www-style@w3.org > June 2004

Was "%% values, Working UA?"

From: Andrew Fedoniouk <news@terrainformatica.com>
Date: Wed, 23 Jun 2004 22:38:47 -0700
Message-ID: <000601c459ad$86376c90$0201a8c0@ATHLON>
To: "Justin Wood" <jw6057@bacon.qcc.mass.edu>
Cc: <www-style@w3.org>

Ladies and gentlemen,

I would not consider H-SMILE engine as a "Working UA" so far, but

Here is a link to the page
and link to download demo application:

Beside the executable there are samples in the archive.

How to use it:

1) Unzip the archive somewhere on disk drive of your Windows PC .

2) Start wtl_browse.exe and open html files in samples folder
    of the distribution by using menu: File/Open of the application.

Samples explanation:

1) samples/percent_percent_units.htm - sort of formal definition of %%
2) samples/editor/index.htm - UI mockup of sample application.
     %% units are used there to position elements horizontally and
3) samples/sidebars.htm - typical web page layout esciso - %% demo.
4) samples/backgrounds.htm - sample of backgrounds
     supported by H-SMILE engine. Gradient backgrounds and extended tiling

Some screenshots of demos:

What you can see there:

1) %% units live demonstration.

2) attribute 'flow' and flow:horizontal - being applied
    to block container makes it equivalent of HBOX in XUL.
    Default value: flow:vertical - standard DIV behaviour.
    In flow:horizontal margin overlaping rules are also applicable.
    Very useful.

3) expandable and stretchable backgrounds.
I am using new value for background-repeat attribute: 'expand'
with background-position which can take four image slicing offsets.
See: samples/backgrounds.htm and

4) Just enjoy HTML renderer compiled in 600 kbytes :)  ( Joke! )

Andrew Fedoniouk.

Terra Informatica Software, Inc.

----- Original Message -----
From: "Justin Wood" <jw6057@bacon.qcc.mass.edu>

> Andrew,
>     In aspects of humoring you, can you provide a link to your UA which
> supports '%%' as stated, as well as (to-me) re-provide your /mock/ spec
> on it.
>     I among others can see what, if any problems we can find with that
> UA. in regards to '%%' at least...
>     Please provide along with it, what platforms it is designed to work
> on, what else (if anything is needed), and if you are willing to provide
> your source-code that implements the '%%' algorithim for anyone who is
> wondering.
> Thanks
> ~Justin Wood
Received on Thursday, 24 June 2004 01:39:30 UTC

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