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absolute timing and wallclock

From: Paul Kelly <paul@polvo.ca>
Date: Sat, 23 Nov 2002 17:05:28 -0500
Message-Id: <a05111b03ba05a5cc8158@[192.168.123.151]>
To: www-smil@w3.org

OK, newbie question here. I'm probably doing something wrong but...

Has anyone here tried using the wallclock timing attribute in Real 
One player and gotten it to work?

I just want to time some live video and audio but it seems not to 
obey something like the following:

<body begin="wallclock( 23:00 )">
<seq>
<audio 
src="rtsp://real.live.smc.net/ffnet/realpub1/encoder/hob/dublab.rm" 
dur="5s"/>
<audio 
src="rtsp://real.live.smc.net/ffnet/realpub1/encoder/hob/dublab.rm" 
dur="5s"/>
</seq>

or...

<seq begin="wallclock( 23:00 )">
<audio 
src="rtsp://real.live.smc.net/ffnet/realpub1/encoder/hob/dublab.rm" 
dur="5s"/>
<audio 
src="rtsp://real.live.smc.net/ffnet/realpub1/encoder/hob/dublab.rm" 
dur="5s"/>
</seq>

or...

<audio begin="wallclock( 23:00 )" 
src="rtsp://real.live.smc.net/ffnet/realpub1/encoder/hob/dublab.rm" 
dur="5s"/>

Shouldn't it hold on until 2300? Would another player obey?

Thanks
-- 
--paul
http://asweknowit.ca
http://polvo.ca
Received on Saturday, 23 November 2002 17:05:30 UTC

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