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Re: Try To use the click variable of SMIL2

From: thierry michel <tmichel@w3.org>
Date: Thu, 6 Sep 2001 18:05:04 +0200
Message-ID: <01ae01c136ed$b1a7fc90$228a608a@inria.fr>
To: <www-smil@w3.org>
Cc: <rabiy@terra.net.lb>
sent to www-smil@w3.org

----- Original Message -----
From: <rabiy@terra.net.lb>
Cc: <www-smil@w3.org>
Sent: Thursday, September 06, 2001 3:25 PM
Subject: [Moderator Action] Try To use the click variable of SMIL2


> Hello
> I have tried the following example but it did not works:
> <smil>
> <body>
> <par >
>    <img id ="foo" begin ="0" end="click" src
="rtsp://feawebct:554/sample.jpg" />
>    <img id="endVideo" begin="foo.endEvent+1.5s"
src="rtsp://feawebct:554/sample.jpg"  />
>
> </par>
> </body>
> </smil>
> I have the folling error"SMIL: Bad duration expression near line 5: click"
> I have created this with a word pad and try to view it with a realplayer
basic ver8.I want to activate some media in response to some event like
begin="x.endEvent+1.5s"
> I found on the W3 site the following:
> SMIL event-timing assumes that the host language supports events, and that
the events can be bound in a declarative manner
> Do i need to have DOM on the machine or a special SMIL editor  I need to
display them in real player for my application.
> Best Regards
> RIMA
>
>
Received on Thursday, 6 September 2001 12:05:07 GMT

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