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More Flash Stuff

From: d <andersoc@saturn.math.uaa.alaska.edu>
Date: Tue, 30 Jun 1998 23:50:09 -0800
Message-Id: <3599EA30.24116A42@saturn.math.uaa.alaska.edu>
To: www-smil@w3.org
Hi, this is Cliff Anderson writing from my home address.

I have figured out several things regarding Flash, and will share my
discoveries:

#1 - The length of your flash movie (in frames) must match the length of
the rest of your sequence to display.  This seems obvious in retrospect,
but it wasn't obvious initially.
#2 - In order to jump to a different place in the sequence, you just
jump to a different location in the movie.  RealPlayer automagically
re-buffers and moves to the new location in the presentation.

Now, I've discovered a wonderful new problem.  There seems to be a bug
in the RealPlayer's handler for RealFlash.  If I use a sequence longer
than 1999 frames (my sequence is over 9000 frames, or about 23 minutes)
then it crashes and gives the following error:

REALPLAY caused an invalid page fault in
module SWFR3260.DLL at 0137:016423e6.
Registers:
EAX=815c0710 CS=0137 EIP=016423e6 EFLGS=00010202
EBX=006f34d4 SS=013f ESP=0177ff50 EBP=0177ffc8
ECX=815c174c DS=013f ESI=006f0c90 FS=1967
EDX=00000000 ES=013f EDI=0089d100 GS=0000
Bytes at CS:EIP:
8b 2f ff 55 10 85 c0 89 44 24 0c 0f 84 9e 01 00
Stack dump:
0089d100 006f34e0 0089d100 0177ffc8 006f34e0 01644474 006f54f0 0164496a
006f0c90 0089d100 00000000 006f34d4 01644a50 815c174c 01644a7c 006f34d4

What I am going to attempt to use as the current solution to this
problem is a frame rate of 1fps.  My sequence is very static, with
minimal movement.  This should solve my problem.  However, I am hoping
that some of you guys at Real might be able to address this problem and
give me a hint into whether it is something I am doing wrong, or if it
is indeed a bug.

Arright, it's late.  I got my big presentation tommorow, and need to get
something figured out.  I'll let y'all know tommorow how the
presentation went.
Received on Wednesday, 1 July 1998 03:53:11 GMT

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