Hi All, Can anyone, who has worked with Rossette library for handling Unicode characters, clarify my following doubts ? 1. Rosette library defines a class bt_string for holding 8 bit strings. It is possible to create a non uncode string from Unicode string using ExternalEncoding class. The sample code is as follows - bt_string sjisHello("\u0065\u23ff", ExternalEncoding::ShiftJISMS); In the above code the unicode string (the first arument in the contructor) will be converted to Shift_JIS. Now my question is Shift_JIS supports multibytes characters. But bt_string can support only single byte (8-bit) characters . So in that case how it works ? 2. Now the bt_string class is different than normal character array of C ? In both the cases single byte charcaters are supported. Thanks in advance, SouravReceived on Tuesday, 5 March 2002 21:59:01 GMT
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