Re: Defining exotic objects in IDL, HTML, or both?

On 10/16/15 11:57 AM, Domenic Denicola wrote:
> What I was trying to point out was that by speccing a sufficiently powerful proxy object we could stay entirely within ES semantics

While true, if I recall correctly abarth had objections to that 
specification approach because of the difficulty of proving that Blink's 
implementation is black-box indistinguishable from it.  So you probably 
want to consult with whoever is responsible for this stuff in Blink 
right now before going down this road.

> It sounded like you were proposing speccing a world where multiple different objects get minted and then we override the definition of ===, but I guess you were just talking about implementation strategies, and were not making a spec proposal.

I believe the intent of the current etherpad is to describe constraints 
in more or less those terms (which most closely match how Blink 
implements this stuff right now), but in a way that can map to different 
implementation strategies.  Again, the choice of specification language 
was largely to placate the Blink implementors into maybe even 
considering implementing the resulting spec.

-Boris

Received on Friday, 16 October 2015 16:20:15 UTC