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Re: usage of 'resource' vs 'representation' in HTML 5, CSS, HTML 4, SVG, ...

From: Dan Connolly <connolly@w3.org>
Date: Thu, 10 Dec 2009 10:00:45 -0500
Message-ID: <4B210D1D.1020500@w3.org>
To: Ian Hickson <ian@hixie.ch>
CC: www-archive@w3.org
Ian Hickson wrote:
> On Wed, 9 Dec 2009, Dan Connolly wrote:
>   
>> I find that usage of "identify" very unappealing. I think normal usage 
>> of "identify" is unambiguous. If I say "In this game, teams are 
>> identified by color" and then told you that blue identifies team X and a 
>> different team Y, you'd consider that nonsense.
>>     
>
> Yet that's exactly what happens. You play a game of Carcassone with me and 
> Dom, and Green represents me. Yet if one hour later you play the game 
> again but with Mike and Doug, suddenly Green might represent Mike instead. 
> The colour here is an identifier, but what it identifies changes 
> discretely over time.
OK... that's sort of a "flattening". It suffices as long as you never 
need to talk about how
variables change over time... that sort of thing.

But I get the impression that the HTML 5 spec discusses caching, 
expiry/time-to-live,
refreshing pages, messages to worker threads, and that sort of thing, 
yes? In that case, I don't
think you can use this time-flattened worldview. I'll have to look at 
the text in detail. Any help
finding the relevant bits is more than welcome.

-- 
Dan, still trying to remind himself where is the knob in thunderbird for 
"just use plain text"
Received on Thursday, 10 December 2009 15:00:54 GMT

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