(unknown charset) Re: For you: A webpage that is 100% accessible to all people around the world, regardless of nationality or disability or Assistive Technology

is one intended to reach a blank page?  I got 100% of nothing.
BTW, is it your contention that all people who share a label given to them 
by  those external to themselves are 100% the same?
Even science tells you that there are no absolutes.
no access here either.
Karen

On Thu, 14 Aug 2014, Judy Okite wrote:

> the website is not opening on my end, please...
>
> Kind Regards,
>
> *'Chance Favors the prepared mind'* - Louis Pasteur
>
>
> On Thu, Aug 14, 2014 at 11:19 PM, Bryan Garaventa <
> bryan.garaventa@whatsock.com> wrote:
>
>> Ah, woops…
>>
>> You are welcome to add that one in J
>>
>>
>>
>> *From:* mark.sadecki@gmail.com [mailto:mark.sadecki@gmail.com] *On Behalf
>> Of *Mark Sadecki
>> *Sent:* Thursday, August 14, 2014 1:18 PM
>> *To:* Bryan Garaventa
>> *Cc:* w3c-wai-ig@w3.org
>> *Subject:* Re: For you: A webpage that is 100% accessible to all people
>> around the world, regardless of nationality or disability or Assistive
>> Technology
>>
>>
>>
>> Bryan,
>>
>>
>>
>> This can’t be right.  At no point have you even considered the
>> reradicating, octally repeating, sesquidecimated equinox factor.  Once
>> considered, the accessibility percentage should round nicely to 97.82.
>>
>>
>>
>> Best,
>>
>>
>>
>> Mark
>>
>>
>>
>> On Thu, Aug 14, 2014 at 3:58 PM, Bryan Garaventa <
>> bryan.garaventa@whatsock.com> wrote:
>>
>> Recently, somebody asked me to show them a website that was 100%
>> accessible, so I figured it would make a good experiment. Sort of a thought
>> experiment I guess...
>>
>>
>>
>> So I built a webpage that is 100% accessible to all people in the world
>> equally, regardless of nationality, disability type, or Assistive
>> Technology used.
>>
>>
>>
>> Enjoy! It's available at
>>
>> http://whatsock.com/test/100_percent_accessible.htm
>>
>> Happy testing.
>>
>>
>>
>> With this 100% accessible baseline to start from, the accessibility
>> percentage for all web technologies everywhere, scales downward to account
>> for requisite variables, so that no web technology anywhere can be 100%
>> accessible as a result.
>>
>>
>>
>> To demonstrate this, I also wrote the following algorithm, that calculates
>> the general percentage of accessibility for any given web technology.
>>
>>
>>
>> X = (1 * Disability-Type * Browser-AT * Site-Interactivity *
>> Site-Complexity * User-Experience)
>>
>> P = (Hardware * ((((1 * OS-AT) - X) * Accessibility-Level) + X)) * 100
>>
>>
>>
>> P is the general Percentage of accessibility calculated for a particular
>> website or web technology feature, which is based on the following
>> estimated values for each variable in the formula.
>>
>>
>>
>> Disability-Type
>>
>> 0.01: Deaf-Blind + Motor-Impaired
>>
>> 0.1: Deaf-Blind
>>
>> 0.2: Deaf + Motor-Impaired
>>
>> 0.3: Blind + Motor-Impaired
>>
>> 0.4: Partially Sighted + Motor-Impaired
>>
>> 0.5: Motor-Impaired
>>
>> 0.6: Blind
>>
>> 0.7: Deaf + Partially Sighted
>>
>> 0.8: Partially Sighted
>>
>> 0.9: Deaf
>>
>>
>>
>> Browser-AT
>>
>> 1: No AT
>>
>> 0.98: Internet Explorer + JAWS
>>
>> 0.93: Internet Explorer + NVDA
>>
>> 0.95: Firefox + JAWS
>>
>> 0.98: Firefox + NVDA
>>
>> 0.95: Safari + VoiceOver
>>
>> 0.6: Chrome + JAWS
>>
>> 0.7: Chrome + NVDA
>>
>> 0.95: Internet Explorer or Firefox or Chrome + Dragon
>>
>> 0.98: Internet Explorer or Firefox or Chrome + ZoomText
>>
>> 0.9: Internet Explorer or Firefox or Chrome or Safari + Braille Display
>>
>>
>>
>> Site-Interactivity
>>
>> 1: Contains All Static Elements
>>
>> 0.9: Contains Interactive Features
>>
>>
>>
>> Site-Complexity
>>
>> 1: Simple
>>
>> 0.95: Medium
>>
>> 0.9: Complex
>>
>>
>>
>> User-Experience
>>
>> 1: Advanced
>>
>> 0.95: Intermediate
>>
>> 0.9: Beginner
>>
>>
>>
>> Hardware
>>
>> 0: None
>>
>> 1: Computer
>>
>>
>>
>> OS-AT
>>
>> 0.001: No AT
>>
>> 0.99: Windows + JAWS
>>
>> 0.99: Windows + NVDA
>>
>> 0.99: Windows + Dragon
>>
>> 0.99: Windows + ZoomText
>>
>> 0.99: iOS + VoiceOver
>>
>> 0.99: OS X + VoiceOver
>>
>> 0.9: Windows or iOS or OS X + Braille Display
>>
>>
>>
>> Accessibility-Level
>>
>> 0.98: Fully Keyboard Accessible + ARIA Standards Compliant (when
>> applicable) + WCAG Compliant
>>
>> 0.3: Fully Keyboard Accessible + ARIA Standards Compliant (when
>> applicable) but not WCAG Compliant
>>
>> 0.3: Fully Keyboard Accessible but not ARIA Standards Compliant (when
>> applicable) + WCAG Compliant
>>
>> 0.2: Fully Keyboard Accessible but not ARIA Standards Compliant (when
>> applicable) nor WCAG Compliant
>>
>> 0.1: ARIA Standards Compliant (when applicable) but not Fully Keyboard
>> Accessible nor WCAG Compliant
>>
>> 0.01: Neither Fully Keyboard Accessible nor ARIA Standards Compliant (when
>> applicable) nor WCAG Compliant
>>
>>
>>
>> (More constants can always be added or adjusted)
>>
>>
>>
>> For example:
>>
>>
>>
>> (1 * .6 * .95 * .9 * .9 * .9) = 0.41553
>>
>> (1 * ((((1 * 0.99) - 0.41553) * .98) + 0.41553)) * 100 = 97.85106
>>
>>
>>
>> So roughly calculated, a Blind person(.6) using Safari+VoiceOver(.95)
>> accessing a website that Contains Interactive Features(.9) that is
>> Complex(.9) when the user is a Beginner(.9),
>>
>> in combination with Hardware(1) that includes iOS+VoiceOver(.99), upon a
>> website that is
>>
>> Fully Keyboard Accessible + ARIA Standards Compliant (when applicable) +
>> WCAG Compliant(.98), will have a general accessibility Percentage of 97.8.
>>
>>
>>
>> Like I said, these are just estimates, but I thought it would make an
>> interesting experiment.
>>
>>
>>
>> Best wishes,
>>
>> Bryan
>>
>>
>>
>

Received on Thursday, 14 August 2014 21:42:26 UTC