W3C home > Mailing lists > Public > w3c-wai-ig@w3.org > July to September 2002

Re: do vector graphics enhance our concept of self?

From: jonathan chetwynd <j.chetwynd@btinternet.com>
Date: Tue, 30 Jul 2002 12:26:29 +0100
Message-ID: <00e301c237bb$f50a7330$0201a8c0@RJCHETWYND>
To: "David Woolley" <david@djwhome.demon.co.uk>, <w3c-wai-ig@w3.org>

Unfortunately, given our obsession with identity, if SVG is not capable of
photorealistic representation, in a small file size, then we might then seem
to need a (jpeg like?) high compression format, with transparency, and
capable of scaling. Alternatively if it were capable, perhaps a camera, or
at least a conversion tool would be extremely popular.

In terms of images, bandwidth and accessibility, this may well be one of the
critical areas for development in the near future.
many images are just not accessible.

jonathan




----- Original Message -----
From: "David Woolley" <david@djwhome.demon.co.uk>
To: <w3c-wai-ig@w3.org>
Sent: Monday, July 29, 2002 10:33 PM
Subject: Re: do vector graphics enhance our concept of self?


>
> > Can anyone point to realistic vector portraits, with a small file size?
>
> That's really a research topic for low bandwidth telephones, although
> the games people may also have something, but I suspect it is
> proprietory and may still require a texture map, as JPEG etc.
>
> It seems to me, though that this mailing list is not a good place for
> asking the question.  If you are lucky, someone will know, but you
> are not targetting the question well.
>
> I'd try the BT Research web site, as they were interested in this sort
> of thing at one time.  TV broadcasters may be as well.
>
>
Received on Tuesday, 30 July 2002 07:26:57 GMT

This archive was generated by hypermail 2.2.0+W3C-0.50 : Tuesday, 19 July 2011 18:14:05 GMT