- From: GAWDS <mel.pedley@gawds.org>
- Date: Thu, 19 Apr 2007 12:37:15 +0100
- To: w3c-wai-gl@w3.org
Oh - what a great idea! Whilst promoting the Right Way to develop accessible applications is obviously of paramount importance, giving developers the opportunity to directly experience some of the barriers that users face every day can be very educational and illuminating - especially in situations where they may have to make judgement calls based upon general principles rather than just tick off another checkbox. This is an approach that WAI might consider aopting alongside it's more traditional educational resources. A web site where each page demonstrates a different barrier that has been deliberately created to maximise its effect on all users. I notice that as well as "Game Over", the same HCI Lab has produced "Terrestrial Invaders". This, or so they claim, is a universally accessible game packed with numerous accessibility features that can be switched on and off, both off-line and on-the-fly. Again, this could be adopted by the same web accessibility resource where, after experiencing the 'barrier', developers had a chance to experience the 'barrier-free' page with an explanation of how they can remove similar barriers on their own sites. There's a Chinese proverb that says: "I hear I forget, I see I remember, I do I understand" I think there's a lot to be gained, in the way of deeper understanding, from giving web developers the opportunity to "do" from the perspective of disabled users. Mel P. -- Administrator Guild of Accessible Web Designers mel.pedley@gawds.org http://www.gawds.org
Received on Thursday, 19 April 2007 11:45:12 UTC