IndieUI Use Cases

IndieUI Issues:

The term "scenario" is not correct in section 2.  These are pure use 
cases.  Described from the point of view of an "actor".

In 2.2 "Execute a Popup", the term "render" is unclear: how does it 
render. There is a need to invoke, percieve, execute and exit a popup.  
Is this covered by render?

2.9 Zoom In / Out: From a clarity point of view separating "zoom" from 
"drill down" they are different operations, and zoom has such a common 
meaning that to use to include drill down would be to introduce jargon.  
In the Maps Scenario 2.1 the operation is a drill down.  Genreally 
moving in on maps reveals content detail.  People generally think of 
zoom as just enalargement.  Although, it can be done well as with SVG or 
poorly with jagged simple zoom.

2.14 Increase or Decrease Size of UI object by a small or large 
increment: This title is not clear.  The issue is incremental increase 
or decrease of size.  The magnitude if increase / descrease is not as 
important.  Suggested Change: "Increasing or Decreasing the Size of UI 
objects by increments that may be small or large depending on user 
choice".  This then highights the role and needs of the user in this 
process.

In 2.17 (Reveal or hide additional text without selection) and 2.18 
(Cause a non-selection active state indicator to disable) what are S31, 
S32, and S34 ?  This needs links.

Received on Friday, 9 May 2014 06:27:12 UTC