Re: Stasis

Dear Steven & public-xformsusers,

To the post above it may be good to include an online source of Marcos
Novak's "Liquid Architecture":


"Liquid Architectures in Cyberspace" by Marcos Novak (1991) beginned with
the body becoming liquid in relation with cyberspace...

https://www.evl.uic.edu/datsoupi/coding/readings/1991_Novak_Liquid.pdf

The text recognized "cyberspace" as "a completely visualised spatialization
of all information in global information processing system..."

The text was part of a course introducing 3D modelling, Virtual Reality and
Unity 3D --a course investigating how contemporary technologies inspired
forms of creative practices and focusing on creative programming a high
resolution virtual reality environment...


Note: I ever posted it to public-informationarchitecture@w3.org at May 12th
2019.


Regard,
Guntur Wiseno Putra


Pada Rabu, 04 Desember 2019, Guntur Wiseno Putra <gsenopu@gmail.com>
menulis:

> Dear Steven &  public-xformsusers,
>
> May they be work for such critical --which is interpretive and
> evaluative-- moments of onnovations (ornamental, complementary, and
> substitutive): different approaches and perspectives or things which
> nuances on approaches and perspectives:
> "blobs" ever proposed by Greg Lynn and Brian Massumi and defined as
> "active elements or 'primitives' which combine to generate their own
> space... Put a number of blobs together, and their differential influnces
> on each other produce unpredictable reciprocal deformations".
>
> This is what could be red on "Kant, Art and Art History" by Mark A.
> Cheetam (2001) where he attempted a model of disciplinary spatial
> affiliation called "plasmatics". It went around those things with nuances:
> "plasm", "plasma", plasmatics" and "blobs". Thus it may relate with Marcos
> Novak's "Liquid Architecture".
>
> Cheetam refered Massumi's " Interface and Active Space: Human-Machine
> Design" available at http://www anu.edu/HRC/first_and_last/
> links/massumi_works.htm
>
> Regard,
> Guntur Wiseno Putra
>
> Pada Selasa, 03 Desember 2019, Steven Pemberton <steven.pemberton@cwi.nl>
> menulis:
>
>> I have a use-case.
>>
>> A matrix, where cells have a relationship with neighbouring cells.
>> The new value for a cell repeatedly gets calculated on the basis of its
>> current neighbours.
>>
>> For instance, the game of life.
>>
>> Each cell is either populated or not.
>> If an unpopulated cell has three populated neighbours, it becomes
>> populated.
>> If a populated cell has more than 3 or less than 2 populated neighbours
>> it becomes unpopulated.
>>
>> This happens in generations: you don't want to replace the value of a
>> cell with its new value until its neighbours have calculated their new
>> value.
>>
>> So how would we do that?
>>
>> I think the simplest way would be to catch a refresh event to set a value
>> that says the next generation can start.
>> (I think that this is a reason why the refresh event shouldn't be
>> deprecated after all).
>>
>> Other ideas?
>>
>> Steven
>>
>>
>>

Received on Wednesday, 4 December 2019 08:41:20 UTC