- From: Elliott Sprehn <esprehn@gmail.com>
- Date: Mon, 18 Nov 2013 10:03:08 -0800
- To: Rik Cabanier <cabanier@gmail.com>
- Cc: "whatwg@lists.whatwg.org" <whatwg@lists.whatwg.org>
On Monday, November 18, 2013, Rik Cabanier wrote: > > > > On Wed, Nov 13, 2013 at 1:36 PM, Robert O'Callahan <robert@ocallahan.org<javascript:_e({}, 'cvml', 'robert@ocallahan.org');> > > wrote: > >> On Wed, Nov 13, 2013 at 12:12 PM, Jussi Kalliokoski < >> jussi.kalliokoski@gmail.com <javascript:_e({}, 'cvml', >> 'jussi.kalliokoski@gmail.com');>> wrote: >> >>> Path is also too generic even in the context of graphics. If we later on >>> want to add a path object for 3-dimensional paths, you end up with Path >>> and >>> Path3D? Yay for consistency. Path2D would immediately inform what >>> dimensions we're dealing with and also that this is to do with graphics, >>> and thus sounds like a good name to me. >>> >> >> Sounds good to me. >> > > Elliot, > > what do you think, is Path2D acceptable? > Sounds great to me, lets do it! - E
Received on Monday, 18 November 2013 18:03:35 UTC