- From: Robert O'Callahan <robert@ocallahan.org>
- Date: Wed, 13 Nov 2013 13:36:27 -0800
- To: Jussi Kalliokoski <jussi.kalliokoski@gmail.com>
- Cc: Dirk Schulze <dschulze@adobe.com>, "whatwg@lists.whatwg.org" <whatwg@lists.whatwg.org>, Rik Cabanier <cabanier@gmail.com>
On Wed, Nov 13, 2013 at 12:12 PM, Jussi Kalliokoski < jussi.kalliokoski@gmail.com> wrote: > Path is also too generic even in the context of graphics. If we later on > want to add a path object for 3-dimensional paths, you end up with Path and > Path3D? Yay for consistency. Path2D would immediately inform what > dimensions we're dealing with and also that this is to do with graphics, > and thus sounds like a good name to me. > Sounds good to me. Rob -- Jtehsauts tshaei dS,o n" Wohfy Mdaon yhoaus eanuttehrotraiitny eovni le atrhtohu gthot sf oirng iyvoeu rs ihnesa.r"t sS?o Whhei csha iids teoa stiheer :p atroa lsyazye,d 'mYaonu,r "sGients uapr,e tfaokreg iyvoeunr, 'm aotr atnod sgaoy ,h o'mGee.t" uTph eann dt hwea lmka'n? gBoutt uIp waanndt wyeonut thoo mken.o w
Received on Wednesday, 13 November 2013 21:36:51 UTC