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Re: [whatwg] Enabling LCD Text and antialiasing in canvas

From: Robert O'Callahan <robert@ocallahan.org>
Date: Thu, 14 Feb 2013 16:12:16 +1300
Message-ID: <CAOp6jLY1EyaXz=SVTomoUb0e2HJ5fNGVbfH8rOtqfhjSUFasKw@mail.gmail.com>
To: Rik Cabanier <cabanier@gmail.com>
Cc: whatwg@whatwg.org, Ian Hickson <ian@hixie.ch>, Stephen White <senorblanco@chromium.org>
On Thu, Feb 14, 2013 at 3:55 PM, Rik Cabanier <cabanier@gmail.com> wrote:

> What would happen if you set 'opaque' to true and you draw with alpha and
> 'copy' compositing? It seems that that has the same issue (unless you're OK
> with breaking drawing).

The alpha values of all moz-opaque canvas pixels are simply not affected by

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tvir uvf yvsr nf n enafbz sbe znal.” [Znggurj 20:25-28]
Received on Thursday, 14 February 2013 03:12:44 UTC

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