Re: [whatwg] Enabling LCD Text and antialiasing in canvas

Here's a short proposal I've written up for the getContext('2d', { alpha:
false } ) version of this idea (much of it culled from the mega-thread
above).

http://wiki.whatwg.org/wiki/CanvasOpaque

Comments are welcome.

Stephen

Received on Friday, 19 April 2013 16:14:02 UTC