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Re: [whatwg] Why does CanvasRenderingContext2D.drawImage not draw a video's poster?

From: Charles Pritchard <chuck@jumis.com>
Date: Tue, 17 Jul 2012 21:57:28 -0700
Message-Id: <27979C5B-2C53-44D3-8716-472DEBBA3B5A@jumis.com>
To: Mark Callow <callow_mark@hicorp.co.jp>
Cc: "whatwg@lists.whatwg.org" <whatwg@lists.whatwg.org>
On Jul 17, 2012, at 9:04 PM, Mark Callow <callow_mark@hicorp.co.jp> wrote:

> On 18/07/2012 00:17, Silvia Pfeiffer wrote:
>> I think this is simply an idea that hasn't been raised before. I like
>> it. Though even then sometimes there may be nothing when there is no
>> explicit poster and preload is set to none.
> The language gives me the impression that drawing nothing was a
> deliberate choice, in particular because later on it says:


We don't have events based on poster, so we don't know whether or not it's been loaded. Poster is meant for the video implementation. We use other events to know if video is playing.

So as a coder, I can just do an attribute check to see if poster exists, then load it into an image tag. It's a normal part of working with Canvas. We always follow onload events.


-Charles
Received on Wednesday, 18 July 2012 04:57:57 GMT

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