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[whatwg] [canvas] matrix based changes on bitmaps

From: Boris Zbarsky <bzbarsky@MIT.EDU>
Date: Mon, 23 Apr 2012 21:18:47 -0400
Message-ID: <4F95FF77.8030509@mit.edu>
On 4/23/12 5:57 PM, Charles Pritchard wrote:
> Currently, if you want to do "fast" operations on a Canvas, you need to
> load it into WebGL and use GLSL to do your quick vector math.
> It'd be nice to see a math object for Typed Arrays with similar power.

http://software.intel.com/en-us/articles/opencl-river-trail/ is worth 
looking at in this context.

Received on Monday, 23 April 2012 18:18:47 UTC

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