[whatwg] [canvas] matrix based changes on bitmaps

On 4/23/12 5:57 PM, Charles Pritchard wrote:
> Currently, if you want to do "fast" operations on a Canvas, you need to
> load it into WebGL and use GLSL to do your quick vector math.
> It'd be nice to see a math object for Typed Arrays with similar power.

http://software.intel.com/en-us/articles/opencl-river-trail/ is worth 
looking at in this context.

-Boris

Received on Monday, 23 April 2012 18:18:47 UTC